Im getting errors when players leave my minigame .. not all the time, but often enough to be annoying
Client 442387 disconnected.
Issuing Disconnect packet.
base/server/scripts/game.cs (1119): Unable to find object: '442415' attempting to call function 'getBrickSpawnPoint'
BackTrace: ->GameConnection::onDrop->GameConnection::onClientLeaveGame->MiniGameSO::removeMember->GameConnection::InstantRespawn->GameConnection::spawnPlayer->GameConnection::getSpawnPoint
base/server/scripts/allGameScripts.cs (26935): Unable to find object: '442415' attempting to call function 'getCount'
BackTrace: ->GameConnection::onDrop->GameConnection::onClientLeaveGame->MiniGameSO::removeMember
CDROP: 442387 IP:****
Client 380407 disconnected.
Issuing Disconnect packet.
base/server/scripts/allGameScripts.cs (26935): Unable to find object: '380455' attempting to call function 'getCount'
BackTrace: ->GameConnection::onDrop->[Dig_package]GameConnection::onClientLeaveGame->GameConnection::onClientLeaveGame->MiniGameSO::removeMember
And then for some reason im getting errors in getColorIDTable() even though its never called in my package:
Error: getColorIDTable() - index '70' out of range
BackTrace: ->[Dig_package]gunProjectile::onCollision->ProjectileData::onCollision
I see the error for values of 68 and beyond