Thanks for pushing out all of these updates and bug fixes, I now know you guys are trying very hard to appease the entirety of your player-base.
I'm getting similar issues to some previously posted in this topic, I hope this can further help progress. Shadows are very 'glitchy' I guess. Here are pics to show what I mean:
Image on minimum shadow setting (this is just to show the minimum setting, nothing is crazy glitchy on this setting)
Image on low shadow setting
No building loaded, on 'best' shadow detail
On max shadows
I'll attach my console log as well. This:
/Users/erichartman/dev/Blockland/premake/BlocklandGame/../../engine/bricks/octShadows.cpp:620 - GL Error: 1280 - GL_INVALID_ENUM
is repeatedly being printed in the console, which will pretty noticeable if you open the console.log.
I am running Mac OS X Mountain Lion. If you need more info, just ask. Thanks for taking the time to fix everything!