Still can't see shaders :c
Checking for shader shadow support:
   - Enabled via $Shader::Enabled? YES
   - ARB_shader_objects?           YES
   - ARB_shading_language_100?     YES
   - EXT_texture_array?            NO
   - EXT_texture3D?                NO
   - glTexImage3D?                 YES
   - EXT_framebuffer_object?       NO
   - ARB_shadow?                   NO
   - OpenGL Version?               2.1.2
   - GLSL Language Version?        1.0 NVIDIA via Cg compiler
   o Shaders are                   ACTIVE
Regenerating Shadow Map FBOs...
Creating shader program from shaders/Minimum_vert.glsl and shaders/Minimum_frag.glsl...
Creating GLSL program...
Attaching shaders...
Linking GLSL program...
Fragment info
-------------
0(80) : error C6013: Only arrays of texcoords may be indexed in this profile, and only with a loop index variable
0(85) : error C6013: Only arrays of texcoords may be indexed in this profile, and only with a loop index variable
0(87) : error C6013: Only arrays of texcoords may be indexed in this profile, and only with a loop index variable
0(92) : error C6013: Only arrays of texcoords may be indexed in this profile, and only with a loop index variable
0(80) : error C6013: Only arrays of texcoords may be indexed in this profile, and only with a loop index variable
0(85) : error C6013: Only arrays of texcoords may be indexed in this profile, and only with a loop index variable
0(87) : error C6013: Only arrays of texcoords may be indexed in this profile, and only with a loop index variable
0(92) : error C6013: Only arrays of texcoords may be indexed in this profile, and only with a loop index variable
ERROR: renderCsm_prog shader compilation failed, disabling shaders