Author Topic: FTL: Faster Than Light  (Read 30226 times)

I wish I had a way of getting money onto the computer, or $9 to spare at the moment.


I wish I had a way of getting money onto the computer, or $9 to spare at the moment.
I know

this is the kind of time i wish i had a credit card or something, there should be a better way to transfer cash to the internet.

There should be a paper money slot on all computers. Every week, a big fat guy comes to your house and empties the computer.

The biggest problem with the game is the saving feature, or rather the lack thereof
You can invest hours and hours into it, then screw something up and need to start all over again, losing all your progress instead of, say, going back to a checkpoint or something at the beginning of each sector.
That's the entire point of a rougelike.

ok i just finished my first run, i made it about half way through sector 4 before a rebel ship attacked me, it had lvl 3 shield and 4 weapons, while i only had 2 weapons and lvl 2 shield

overall opinion of the game: Fun as hell and i'm about to start my second run

There should be a paper money slot on all computers. Every week, a big fat guy comes to your house and empties the computer.
better idea; what if it was like the machine on those soda dispensors except it teleported the money.

the idea still has some minor kinks, such as teleportation technology being lacking, but i think we can patent the idea.

How fun is the game really?
I like roguelikes and I know how it feels to lose everything so do you think the game is more fun or frustrating?

Depends what kind of person you are. I really don't care if I lose anything.

Love this game. Really handy to open it and play when you're not doing much else/you're waiting for something. Feels really amazing to destroy the final boss and the game keeps me interested with all the unique playstyles, mixing different weapon styles and experimenting with ships.

One of my favourite playstyles is using the engi cruiser layout B. I flood the whole ship with vacuum and leave my one engi in the front while my robot servants run the ship in the back. Means fires and boarding parties become little worry.

Lesson of the day:

Do not try to get the stealth cruiser.

Seriously, it's even stufftier than the Engi cruiser's Type B.

The stealth cruiser is easily one of the best ships. Stealth is such a powerful feature in this game. Your enemy can't charge their weapons while you stealth. it doesn't take long to buy shields either so once you get to sector 5 where you need the shields you should atleast have 3 blocks of it already.
« Last Edit: September 16, 2012, 05:19:52 PM by Acid »

I wonder what other weapons they could add to it, maybe a forever mode or something

The thing with roguelikes is that when you die, it's not like dying in other games where several hours of progress are gone unless you can save and restart. The progress in a roguelike is usually not that difficult and it is usually not that frustrating to die, even when the game forgets you.

this is the kind of time i wish i had a credit card or something, there should be a better way to transfer cash to the internet.
I think you can buy Visa prepaid cards and use them online.

Story time!
After a run-in with an auto-assault ship, my oxygen generator is exploded. I leave a guy working on it and he suffocates to death. oh forget. I run Bomfy and Seamus to fix the medbay and the oxygen generator, respectively. I fix the medbay, heal Seamus, have them switch, repeat switches until 3% oxygen. oxygen is fixed, but Seamus dies. Bomfy is alone. He heals up, I FTL, and a slave ship is demanding a crew member.

GAAAHHHH
EDIT: I beat the slavers. They gave me a slave before they died. His name is Bomfy M.  :cookieMonster:
« Last Edit: September 16, 2012, 06:04:19 PM by ultimamax »

ok never mind i figured out why it wasn't working

but can someone tell me how i could resize the actual game window so its smaller? like can i do it through the console or something?
pageloss

better idea; what if it was like the machine on those soda dispensors except it teleported the money.

the idea still has some minor kinks, such as teleportation technology being lacking, but i think we can patent the idea.
could be that it scans the money and then destroys it.

of course then we'd be running out of paper money.


I had a ship called the TARDIS, the crew's names were Doctor, Amelia Pond, and Rory Williams. I got the farthest I've gotten on that ship and the crew records in the stats menu all belong to members of that crew, aside from Captain Kirkner the mantis holding the title for most combat kills
« Last Edit: September 16, 2012, 06:04:04 PM by Littledude »

could be that it scans the money and then destroys it.

of course then we'd be running out of paper money.


I had a ship called the TARDIS, the crew's names were Doctor, Amelia Pond, and Rory Williams. I got the farthest I've gotten on that ship and the crew records in the stats menu all belong to members of that crew, aside from Captain Kirkner the mantis holding the title for most combat kills
But if it had a seperate mechanism that destroyed it, people could simply remove that part and they would have infinite digital money.