can someone explain this to me
so i make a model (a topless ramp to be precise), and the dimensions are exactly 1x1x1.2
what next?
edit; so i did this
the outside box i name BOUNDS
and inside the triangle there are 2 triangles
one of them i named COLLISION1
did i do this correctly
edit #2 tested in game, brick not showing up
please helpgot this all to work, was exporting wrong
now when the brick is in game, it seems to be offset a lot
not only is it offset by a lot
its scaled weird; in blender the scale is 0.5 0.5 0.6
in blockland the dimension is as though its a perfect square