Yes there will be melee weapons. In the future I expect us to have a variety of melee weapons other than just a Hatchet, Crowbar and Machete.
That's kind of a silly thing to say because DayZ will soon have crafting. I'll run crafting by Derroith, but I don't think he's impressed by the idea--there aren't many crafting recipes I can think of that are necessary for the game. Here are some ideas though:
- Make a low-quality ghillie suit out of brush.
- Pathetic excuse for a silencer out of an empty water bottle and toilet paper.
- Wooden barricades out of misc scraps found in lumberyards (salvage?).
- Blunt spear out of fence pole and glass shard.
- Shoulder harness out of Blockhead skin?!
I don't plan to get too in-depth with a crafting system and implement ridiculous recipes that ruin the game. All recipes will produce something simple and of low-quality.
Are there going to be other monsters than zombies or will there be something to make this actually unique?
Something wacky and lego related would make sense. Doesn't necessarily have to be zombies.
Also, Cataclysm had a great crafting system that's similar to what you said, early game you can really only make a nail board from smashing benches apart and molotov roostertails. However, as you gain skills in Cataclysm, you're able to build better things like improvised flamethrowers and radios and pipe SMGs from deconstructing broken machinery and scavenging spare parts. Hopefully something like that happens.
So, are there going to be RPG elements and character development or?