Now that the Indie Mega Booth deadline has passed I can start doing giant random changes to see how they play out.
I tried a new camera angle out, what do you guys think.

It's not fully implemented yet but ideally the dungeon tiles would fade in and out as you progressed through them.
If I can get this to work what I might do is have a fully adjustable camera in the options menu, since the other camera is a bit better for gameplay.
Edit: a mockup of what it might look like if I can get alpha sorting working.
