Author Topic: The Forgettable Dungeon: Early Access Release  (Read 408181 times)

also, when you get to skelton john, the camera shakes when the angle changes are off by like 3 seconds. the angles are on time with the music but the shakes are off

Oh and major sound thing the level switch falling noise is earsplitting

also, when you get to skelton john, the camera shakes when the angle changes are off by like 3 seconds. the angles are on time with the music but the shakes are off

Yeah, I have to eventually make a custom system for this stuff. Using torque script isn't cutting it for different framerates and randomness.

Oh and major sound thing the level switch falling noise is earsplitting

What do you mean by level switch falling noise? Like you fall off the platform and makes the whistle sound?

What do you mean by level switch falling noise? Like you fall off the platform and makes the whistle sound?
When entering a level via stairs or the exit of the inn, the falling noise plays. It plays the same sound that plays when one falls off of the platforms and then fall from the ceiling. The volume of the sound ranges from normal to eardrum-rupturing.

When entering a level via stairs or the exit of the inn, the falling noise plays. It plays the same sound that plays when one falls off of the platforms and then fall from the ceiling. The volume of the sound ranges from normal to eardrum-rupturing.

That is super weird, I've not had that happen.

Is this in a networked game?



Right now I'm at the point where I'm not sure what I should show to you guys, and what I should keep secret.

I think I'll post some pics of the new monsters when they start coming together, but I think I'll hold off on posting secrets or hidden items for a bit.

Also I came across this:



Almost named my company that, can't remember why I passed on it as I really like how the logo came out.

Apparently I really like boxes...

Edit: Forgot to mention, these guys put up a lets play of the game. A 3 part series.

https://www.youtube.com/watch?v=WcLJByUmmHc

https://www.youtube.com/watch?v=ftdcmYVWse8

https://www.youtube.com/watch?v=fRA9BGYvi4M
« Last Edit: March 03, 2016, 10:25:18 PM by Rotondo »

Do you watch through these videos to see how these guys react to the game? If it were me, I know I would spend endless hours doing that.

That is super weird, I've not had that happen.

Is this in a networked game?
I have replicated it while playing specifically singleplayer and while attempting to host a multiplayer server (though it probably shouldn't work since it's on college internet).

I have replicated it while playing specifically singleplayer and while attempting to host a multiplayer server (though it probably shouldn't work since it's on college internet).
i can host fine on college internet - ive had 8 players on my server at once with minimal lag for players. usually colleges have good IT departments that handle internet well.

also rotondo pls fix change-skin bug - if you change your skin while in a multiplayer server, the skin you changed to isn't sent to the other players on the server. only the skin you last had equipped is sent to the other players.

i can host fine on college internet - ive had 8 players on my server at once with minimal lag for players. usually colleges have good IT departments that handle internet well.
Huh
I guess I haven't actually tried yet so you're probably right

Do you watch through these videos to see how these guys react to the game? If it were me, I know I would spend endless hours doing that.

Yeah it's great, better than any Q&A I could do on my own.

I've already made a bunch of changes and fixes based on what I saw in their playthrough.

I have replicated it while playing specifically singleplayer and while attempting to host a multiplayer server (though it probably shouldn't work since it's on college internet).

This is so strange, how fast is your pc?

The only thing I could think of is it's not populating the world fast enough.

i can host fine on college internet - ive had 8 players on my server at once with minimal lag for players. usually colleges have good IT departments that handle internet well.

also rotondo pls fix change-skin bug - if you change your skin while in a multiplayer server, the skin you changed to isn't sent to the other players on the server. only the skin you last had equipped is sent to the other players.

Torque networking is really good at certain things, thankfully it was made originally to work with dialup so it scales pretty well.

I'm actually conflicted about this, if I make it so you can send any amount of characters over the network the potential for spam is there.

I suppose I could add a timeout for it, thankfully it's really small files so things can be sent rather quickly.

I'm actually conflicted about this, if I make it so you can send any amount of characters over the network the potential for spam is there.

I suppose I could add a timeout for it, thankfully it's really small files so things can be sent rather quickly.
Maybe only allow it in-between level swaps

Maybe only allow it in-between level swaps
or just have a 2 second timeout between switching avatars, and have the avatar sent on switch?

or just have a 2 second timeout between switching avatars, and have the avatar sent on switch?
i support this idea

This is so strange, how fast is your pc?

The only thing I could think of is it's not populating the world fast enough.
That might be it. My computer is slow for reasons that I don't entirely comprehend at the moment.

Using a scroll when within a fountain's use range activates the scroll first and ignores the fountain, even though it shows the fountain's prompt text.

http://i.imgur.com/n8lqhwQ.gifv (I had an enchant scroll for reference)

also what happened to shopkeep's room? It seems to have the default dungeon layout

« Last Edit: March 05, 2016, 02:20:31 PM by Glass Joe »