Author Topic: StarMade - Ahhhh Big Ships  (Read 161618 times)

seems like i need to add more power storages, and more turrets. Otherwise the DeathBringer is pretty good.

I wanna see if I can create a functional mech.

Not one of those silly aesthetic mechs that other silly aesthetic people make.

I have lost another ship core due to the server exploding in my face and stuffting on me shortly afterward.

man that sounds NASSty

man that sounds NASSty

I don't know what you're getting at.

If you're saying that I should try NASS because it's better, then you should know that NASS was the server it happened on.

If you're simply acknowledging that NASS is a crashy server thing, then I agree with you.

I also think it should be fixed at some point.
« Last Edit: February 11, 2014, 12:14:16 AM by ResonKinetic »

fun fact:

i was looking at a page that showed games similar to Spore

and it had StarMade on it



wtf

how did this game possibly fall the 4th page on the board?! StarMade is way too awesome to deserve such a dishonor.
i hope it doesnt happen again!



more progress on the Sunset:




also yay i got the bridge done:


current total ship damage output is over 400,000 shields a second
for comparison, the DFN's Valhalla class. 372m long mainline cruiser does only 140,000 shields a second
the sunset is 270 meters long
« Last Edit: February 18, 2014, 01:11:26 PM by Planr »

Why have interiors when you can fill them with SHIELD DISPERSERS.

because shields are going to be rebalanced soon anyways so what's the point LEL

because shields are going to be rebalanced soon anyways so what's the point LEL

Well, empty space = wasted space.

I'm sure something more useful could be filled in there.

Also interiors are pretty

theoretically, in non-creative mode shields are actually hard to come by; therefore spamming shields isn't always the best option

Also interiors are pretty

theoretically, in non-creative mode shields are actually hard to come by; therefore spamming shields isn't always the best option

Pft, I've never had problems with shield quantities in survival...

because shields are going to be rebalanced soon anyways so what's the point LEL
i am a tester and i do not know what your sauce is for this

Sorry to bump this, but I was playing around with the latest dev patch and the new textures and graphics are beautiful! I actually want to play this game again after like eight months or more.

Sorry to bump this, but I was playing around with the latest dev patch and the new textures and graphics are beautiful! I actually want to play this game again after like eight months or more.

Actual character animations revolutionize everything.