Also The reason I would stand in 1 spot all the time as if I was afk is because I tend to be really busy. You shouldn't be ridiculing me for having a tight schedule and not being active on the server. The reason I stayed at the slots was because I liked the eventing behind it and thought it was really fun. I can agree that I took it out of hand and went crazy with it but you can't hate on me for having fun with a slot machine.
and i don't hate you for any of that either, i should say. also, i apologize for making such a critical statement out of the blue, it isn't really my place to be judging like that.
from the point of view of a guy who regularly spent time on the server when you were in charge, that big set of paragraphs were simply my single, individual observations. i'm typing almost a year after any of that even happened, so there's a pretty big fat chance i'm speaking from the worst parts of my memory and i might be accidentally making some stuff up.
You wanted a card game? Here ya go:
loving it, can't wait to see that working in public.
We would like to see some real quality stuff come out of the community this year. We know you've all got it in you c:
this is going to be a weak promise (i'm bad at finishing things), but i still have a project i started on about a month into arcade #6, which was promptly stopped and worked on on and off until about two days ago when i picked it back up for consideration. it's a mild rip-off of your blimp game, but very different in look. i'm trying pretty hard to revive it but VCE isn't very fun to tinker with and i keep having to back-up because i'm so worried about loosing all the stuff.
question: if we're going to make an arcade game outside of the server to be loaded in, do we have to worry about what brick names/VCE variable name we use? i realized just recently that the names i'm using for events could very easily be a name of someone else's.