As promised (note: planned features that make the game even more kickass such as special blocks and combos are currently missing):[img width=1000]http://i.giphy.com/3oEdv7Yds64CzVEFAQ.gif[/img]
what? they do that already. look harder.
i'm having trouble seeing itlook at the long green piece on the left when the .gif gets around to it, isn't that block just floating for like a second
gamemaker studio pro, the android export module + a stuffton of source code and games worth over $500 is going for $12 on the weekly humble bundle. thought you guys might likehttps://www.humblebundle.com/weekly
Yeah it's pretty much impossible to see anything coming. Get that fixed and you might actually have something here.
Anyone know any good resources for colour theory / coming up with game colour palettes?
https://developer.valvesoftware.com/wiki/Color_Theory_in_Level_Designhttps://www.youtube.com/watch?v=hILEwPBqggghttp://howtonotsuckatgamedesign.com/2014/11/color-theory-game-design-1-fundamentals/http://www.gamasutra.com/view/feature/131581/lessons_in_color_theory_for_spyro_.php