2013/12/01 - Blockland r1908

Author Topic: 2013/12/01 - Blockland r1908  (Read 61287 times)

Some games have it locked really low and apparently he feels sick if he plays games like that for too long.
I get this too, Motion blur can do it too sometimes.

Dead Island gives me such a bad headache.

damnit. i was hoping for a bigger update. FOV slider is cool though

You're going to have to elaborate on this.  This bug does not happen to me (or most people apparently).  %1 is for string replacement inside tagged strings - this is not how the welcome message works.  I don't see how this is possible.

Also your buttons look different.  I'm assuming you've installed some mod that breaks everything or steals your key or whatever.

It's a UI change, doesn't modify the code at all.

at least I don't think so. All it does it change the look of the UI right?

It's a UI change, doesn't modify the code at all.

at least I don't think so. All it does it change the look of the UI right?

%1 is for string replacement inside tagged strings - this is not how the welcome message works.  I don't see how this is possible.
I'd say this is a bad sign.

It's a UI change, doesn't modify the code at all.

at least I don't think so. All it does it change the look of the UI right?
maybe you should turn it off then take the photo again
« Last Edit: December 03, 2013, 06:39:25 PM by The Resonte! »



I've noticed that it shows my name for a split second and THEN switches to this.



I've noticed that it shows my name for a split second and THEN switches to this.

Post your console log. You probably have a mod causing this, as it doesn't happen to me.

Post your console log. You probably have a mod causing this, as it doesn't happen to me.



Quote
1 languages found.
LANG --- Switching languages!
LANG --- Element is invalid can not access child, line 297 : child^0^Create new GUI
LANG --- Element is invalid can not access child, line 298 : 0^GUI Name:
LANG --- Element is invalid can not access child, line 299 : 2^Class:
LANG --- Element is invalid can not access child, line 300 : 4^Create
LANG --- Element is invalid can not access child, line 301 : 5^Cancel
never seen this before
might have something to do with it

never seen this before
might have something to do with it

it's a part of BE i'm pretty sure

I think that's DrenDran's Blockland Essentials

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Right, so you have a mod installed that attempts to replace every string in the game.  I'll be on my way now. 

welp, stuff. uninstalling it, thanks guys

Right, so you have a mod installed that attempts to replace every string in the game.  I'll be on my way now. 

You forgeted up, hotdot.

Also your buttons look different.  I'm assuming you've installed some mod that breaks everything or steals your key or whatever.
um what? i made that mod, its perfectly safe. https://www.dropbox.com/s/dxbmdybfelawvmc/UI_BasicBorders.zip?dl=1
this is the only code it contains
Code: [Select]
fileCopy("./authBar.png", "base/client/ui/authBar.png");
fileCopy("./authBarFail.png", "base/client/ui/authBarFail.png");
fileCopy("./authBarWin.png", "base/client/ui/authBarWin.png");
fileCopy("./AvatarBG.png", "base/client/ui/AvatarBG.png");
fileCopy("./blockScroll.png", "base/client/ui/blockScroll.png");
fileCopy("./halfScroll.png", "base/client/ui/halfScroll.png");
fileCopy("./blockScroll.png", "base/client/ui/impactScroll.png");
fileCopy("./blockWindow.png", "base/client/ui/blockWindow.png");
fileCopy("./button1_d.png", "base/client/ui/button1_d.png");
fileCopy("./button1_h.png", "base/client/ui/button1_h.png");
fileCopy("./button1_n.png", "base/client/ui/button1_n.png");
fileCopy("./button2_d.png", "base/client/ui/button2_d.png");
fileCopy("./button2_h.png", "base/client/ui/button2_h.png");
fileCopy("./button2_n.png", "base/client/ui/button2_n.png");
fileCopy("./tab1_d.png", "base/client/ui/tab1_d.png");
fileCopy("./tab1_h.png", "base/client/ui/tab1_h.png");
fileCopy("./tab1_n.png", "base/client/ui/tab1_n.png");
fileCopy("./tab1_d.png", "base/client/ui/tab1use_d.png");
fileCopy("./tab1_h.png", "base/client/ui/tab1use_h.png");
fileCopy("./tab1_n.png", "base/client/ui/tab1use_n.png");
fileCopy("./torqueCheck.png", "base/client/ui/torqueCheck.png");
fileCopy("./torqueRadio.png", "base/client/ui/torqueRadio.png");
fileCopy("./crossHair.png", "base/client/ui/crossHair.png");
fileCopy("./CUR_3darrow.png", "base/client/ui/CUR_3darrow.png");
fileCopy("./btnDecalA_d.png", "base/client/ui/btnDecalA_d.png");
fileCopy("./btnDecalA_h.png", "base/client/ui/btnDecalA_h.png");
fileCopy("./btnDecalA_n.png", "base/client/ui/btnDecalA_n.png");
fileCopy("./btnDecal_d.png", "base/client/ui/btnDecal_d.png");
fileCopy("./btnDecal_h.png", "base/client/ui/btnDecal_h.png");
fileCopy("./btnDecal_n.png", "base/client/ui/btnDecal_n.png");
fileCopy("./btnPartColor_d.png", "base/client/ui/btnPartColor_d.png");
fileCopy("./btnPartColor_h.png", "base/client/ui/btnPartColor_h.png");
fileCopy("./btnPartColor_n.png", "base/client/ui/btnPartColor_n.png");
fileCopy("./btnColor_d.png", "base/client/ui/btnColor_d.png");
fileCopy("./btnColor_h.png", "base/client/ui/btnColor_h.png");
fileCopy("./btnColor_n.png", "base/client/ui/btnColor_n.png");
fileCopy("./brickActive.png", "base/client/ui/brickActive.png");
fileCopy("./colorFrame.png", "base/client/ui/colorFrame.png");
fileCopy("./decalFrame.png", "base/client/ui/decalFrame.png");
works only when unzipped though