Author Topic: Cube Command (New Direction! Page 16)  (Read 30723 times)

EDIT: starting animation work but my screen recorder/gif maker thing is acting up so I'll have to find some other programs.
OBS is free and great for videos, and I use PS to make gifs out of videos.

OBS is free and great for videos, and I use PS to make gifs out of videos.
This may just replace my current recording software.

Thank you based Thorfin.

bump, I've changed my mind on the lmg I think I'll go make it a IMI Negev instead.


Today was a good day.

That is such an underrated lmg its time someone aside from me actually recognizes it. 

Today was a good day.

That is such an underrated lmg its time someone aside from me actually recognizes it. 
It's also the best gun in CS:GO obv B)

And I snagged some sweet gun sounds for this baby, get ready for that belt fed ratatatata

It's also the best gun in CS:GO obv B)

And I snagged some sweet gun sounds for this baby, get ready for that belt fed ratatatata
yes my sweet mobile lawnmower


[im]http://puu.sh/c8zJQ/2e08051a14.gif[/img]

It's happening.
oh cool

You should see if you can make the clip magically appear from ones belt instead of them appearing in ones hand when reloading.

You should see if you can make the clip magically appear from ones belt instead of them appearing in ones hand when reloading.
I will, that animation was mostly a test and fiddling with blender, if you look you'll notice part of it moves up when the gun roosters, I'll fix it later and other stuff I've animated but I'll try to give you guys some animations for the models, playermodels need a bit more messing around but they will be animated soon :D

Also wondering if I can make some class specific death animations, heavies will go down like they were some big monster if anything.

Btw everyone please give based BlockAlpha a high five, the man just delivered me some amazing tutorial work with pics included on playermodel stuff so expect ingame stuff soon.
« Last Edit: October 12, 2014, 03:07:43 AM by Frostbyte »


Also wondering if I can make some class specific death animations, heavies will go down like they were some big monster if anything.
Yeah it's easy, you just have to add in the animation sequences and call the one you want on death.

Thank you based BlockAlpha. I am in your debt a high five.

Those animations are looking lovey

What 3D modeling program is that?