small bump and update post: jumped around on a couple of projects recently, primarily DWELLER and RRPG. a bunch of systems and events were done on RRPG and the outside frozen piece of DWELLER is coming along. i've also been working on quick models for a few new things to possibly come later. as for RRPG, i've been trying to get things ready for a closed testing session to see how the systems respond to multiple players. the only issue we've had so far is the miasma effect in the Shadelands seems to spread to other players and kill them even if they don't have the status effect on them. i don't understand how that works since the constant relays are checking the player and the player only but i'll do more tests with that.
(note: TOZ-34 not included, that's for DWELLER.)
also how do you guys feel about weapon animations? i want to include them but i know there are quite a few players that aren't exactly fond of them. i was thinking of having three seperate versions of the weapon pack released: hands + animation, hands + H&K animations, and no hands + H&K animations.
(click for full size)
i'll update op with new pictures of RRPG, DWELLER, and anything else i've added on to in a bit.