just import the default m.dts in a separate window and copy over all the node order info?
tried using a different thread slot?
done that. same problem
mark the animation as blend which is documented in the FAQif it looks messed up then make sure you have a reference keyframehttps://github.com/qoh/io_scene_dts/blob/master/FAQ.md#how-do-i-make-an-animation-cyclic-how-do-i-set-the-priority-of-an-animations-how-do-i-make-an-animation-blend