Poll

Whats next after this?

BLF does X BLF Interrogates a man/Plans an assassination/Drops bad pickup lines/Covers up a murder/etc (Voting for this option will lead to a second poll)
The Other Side The adventures of Nameless McRedshirt and Frank Ruby as they work as security guards for banks, evil overlords, dictators, and so on.
High Rollers Its like "Pass or Fail" or "Blockade Blasters'. Multiple players allowed.
Post Apocalyptic Alcoholism Find a source of alcohol in a nuclear wasteland.
BLOODLUST: Off The Rails BLOODLUST all over again, but the objective is to derail it
The International Order of Communists Play as an agent in a Communist sleeper cell and defeat the International Order of Capitalists
Terrorist Adventure What starts as a normal game of Counter Strike degenerates into batstuff insanity. Only the Terrorists can bring order to chaos!
Yashka Sheriff's Quest for the Perfect Sausage One simple errand to fetch some sausages that obviously goes horribly wrong
The Assassination 2 Another round of assassinations.
Liberal Crime Squad: BLF Edition Defeat the Conservative Crime Squad, kidnap and brainwash Conservatives, and drop terrible pickup lines.

Author Topic: Quest to Save Kompressor[poll is up, vote for something better to do]  (Read 25769 times)


Get to a high enough place, equip the Beam Rifle. Scope it out, and find anything interesting. If you see anything out of place, investigate.


jack off.
using the playblock magazine

You open up to the centerfold of the Playblock Magazine and enjoy yourself for a few seconds.

Scream like an idiot

You let out an ear piercing scream that can be heard for miles away in a world devoid of life. Nobody responds, and ten or so minutes of tension pass.

Get to a high enough place, equip the Beam Rifle. Scope it out, and find anything interesting. If you see anything out of place, investigate.


Click to scope in with the Beam Rifle(Bottom half only)

"Feels like we're being watched..."

You get ontop of the Hospital building nearby and look around with the scope of your Beam Rifle. You see something in black watching you before scurrying away!


Click to scope in with the Beam Rifle(Bottom half only)

"Something red in the distance? Woah."

UFO's and vehicles by the airport? You're not alone after all.

Two separate things of interest nearby, waiting to be picked. Which one will you choose?


Ben Blonde has 15/15 HP. Small Guns Skill: 7.05/30
XxX_b111y_69_XxX has 14/14 HP. Unarmed Skill: 4.65/30
Tom O'Flanagan has 16/16 HP, 16 STAM, 16/16 MENT. (Health/Stamina/Mental Health)
WEAPONS(5 QDS):
1)[Explosives]Akimbo RocketL DMG 1-4(BlastRadius) 4-7(DirectHit), fires twice
2)[Explosives]M79 GL DMG 4-6(Blast Radius) 7-12(Direct Hit)
3)[Long Arms]Beam Rifle DMG 3-6(Uncharged) 6-9(Charged)
4)[Small Guns]Magnum DMG 3-5, fires up to 2x
5)[Deflector]Deflector (Reflects projectiles based on Deflector Skill.)
[Blunt Weapons]Police Baton DMG/STN 1-3, hits up to 2x
[Explosives]Toaster Launcher DMG 1-4, fires up to 2x
[Explosives]Firework Launcher DMG 1-2(BlastRadius) 3-4(DirectHit)
[Long Arms]Justice Rifle DMG 1-4
[Long Arms]1914 Rifle DMG 2-5, fires up to 2x
[Small Guns]Revolver DMG 2-4, fires up to 2x
[Music]Guitar
[Music]Keytar
[Small Guns]Alien Blaster DMG 4-6
[Long Arms]Karbini MK 16 DMG 1-3(Normal) 4-6(Grenade Launcher), fires up to 4x
[Throwing]Molotov roostertail
[Bladed Weapons]Default Sword DMG 1-3, can hit 2x. High skill + dodge allows deflecting bullets.
ITEMS(10 QDS):
(1)Empty Vodka Bottle x1
(2)Flashlight x1
(3)$256
(4)PlayBlock Magazine
AMMO:
Bullets x7
Lasers x6
Arrows x5
Grenade Launcher Ammo x2
Flamethrower Fuel x2
NO Rockets
Toast x2
Incendiary Rounds x2
Stun Rounds x5
SKILLS:
Long Arms: 5.60/30.00
Blunt Weapons: 5.57/30.00
Unarmed: 4.00/30.00
Speech: 7.50/30.00
Music: 0.07/30.00
Throwing: 0.05/30.00
Small Guns: 0.16/30.00
Bladed Weapons: 0.05/30.00
Explosives: 0.25/30.00
Deflector: 0.00/30.00
PERKS:
Limited ESP(See enemy stats)
Don't You Die On Me(Second Chance upon dying most of the time)

Gameplay Modifier: Quickdraw Slots is active.
Gameplay Modifier: Deadly Crits(3x DMG) is active.
Gameplay Modifier: Alien Invasion is active.
Death Mode: Slap on the Wrist is active.
« Last Edit: August 15, 2015, 04:57:44 PM by tber123 »

Investigate the area with vehicles. You could use them as a means of escape.

No use chasing the black figure. You don't really know where it is going.

Even then, you're gonna need something to catch up to the black figure, and the vehicles are the best way to go.




You arrive at the airport to find a UFO, Armored Truck, and Military Jeep(with a machinegun mounted on it).



You hear noises from down below, and see a pathway to an underground lab.


Ben Blonde has 15/15 HP. Small Guns Skill: 7.05/30
XxX_b111y_69_XxX has 14/14 HP. Unarmed Skill: 4.65/30
Tom O'Flanagan has 16/16 HP, 16 STAM, 16/16 MENT. (Health/Stamina/Mental Health)
WEAPONS(5 QDS):
1)[Explosives]Akimbo RocketL DMG 1-4(BlastRadius) 4-7(DirectHit), fires twice
2)[Explosives]M79 GL DMG 4-6(Blast Radius) 7-12(Direct Hit)
3)[Long Arms]Beam Rifle DMG 3-6(Uncharged) 6-9(Charged)
4)[Small Guns]Magnum DMG 3-5, fires up to 2x
5)[Deflector]Deflector (Reflects projectiles based on Deflector Skill.)
[Blunt Weapons]Police Baton DMG/STN 1-3, hits up to 2x
[Explosives]Toaster Launcher DMG 1-4, fires up to 2x
[Explosives]Firework Launcher DMG 1-2(BlastRadius) 3-4(DirectHit)
[Long Arms]Justice Rifle DMG 1-4
[Long Arms]1914 Rifle DMG 2-5, fires up to 2x
[Small Guns]Revolver DMG 2-4, fires up to 2x
[Music]Guitar
[Music]Keytar
[Small Guns]Alien Blaster DMG 4-6
[Long Arms]Karbini MK 16 DMG 1-3(Normal) 4-6(Grenade Launcher), fires up to 4x
[Throwing]Molotov roostertail
[Bladed Weapons]Default Sword DMG 1-3, can hit 2x. High skill + dodge allows deflecting bullets.
ITEMS(10 QDS):
(1)Empty Vodka Bottle x1
(2)Flashlight x1
(3)$256
(4)PlayBlock Magazine
AMMO:
Bullets x7
Lasers x6
Arrows x5
Grenade Launcher Ammo x2
Flamethrower Fuel x2
NO Rockets
Toast x2
Incendiary Rounds x2
Stun Rounds x5
SKILLS:
Long Arms: 5.60/30.00
Blunt Weapons: 5.57/30.00
Unarmed: 4.00/30.00
Speech: 7.50/30.00
Music: 0.07/30.00
Throwing: 0.05/30.00
Small Guns: 0.16/30.00
Bladed Weapons: 0.05/30.00
Explosives: 0.25/30.00
Deflector: 0.00/30.00
PERKS:
Limited ESP(See enemy stats)
Don't You Die On Me(Second Chance upon dying most of the time)

Gameplay Modifier: Quickdraw Slots is active.
Gameplay Modifier: Deadly Crits(3x DMG) is active.
Gameplay Modifier: Alien Invasion is active.
Death Mode: Slap on the Wrist is active.

Investigate the Lab.

Equip Revolver in case you encounter an enemy.

Get ready to kick ass.
Enter.



You hear the humming of electronics and jet thrusters in the labs. You descend down and immediately hear footsteps that don't belong to you. We're not alone in v20!



You get peek out of the corner and see an alien poorly disguising itself as a Blockhead! It hasn't spotted you yet, has it?



Alien 1 looks at Tom O'Flanagan with hostility and lets forth a piercing Alien Alarm Cry!

Suddenly, the alien whips out a gas mask and chemical grenade before throwing it DIRECTLY at you! The gas grenade misses you and lands on the ramp to the outside world before detonating, blocking your means of escape! The cloud of gas starts spreading towards you, and the Alien is the only one with a gas mask! Before you know it, his(?) friends come running out of the woodwork to terminate you with extreme prejudice!

Alien 3 shouts:"˙ǝʌᴉ͠l ͘uo͢ᴉs͝ɐ̴ʌu҉ᴉ uǝ͘ᴉĺʎɐ͏ɐ ҉ǝɥʇ ̕oʇ ̛s̀s҉ǝuʇ̵ᴉʍ͘ ̸ɐ ̛ʇǝ͟l̶ ̶ʇo̢u͡u͡ɐ̡ɔ ǝ̢M ¿҉ɯ͢nɔ͠s̷ ̷pɐǝ͟ɥ͟ʞɔo͠lq '̨o͜ɐɯ͘l ̵ʎʎ͠ɐ"
"I got a present for ya. Lead poisoning to all!" *Quickdraws Silenced Pistol in one smooth move*
"Showtime!" *Cracks knuckles and puts on Boxing Gloves*
"We don't take too kindly to Aliens on Blockland soil." *roosters Revolver*

Alien 1(15/15 HP) armed with [1](Archery)Spartan911's Crossbow DMG 5-8, hits up to 2x [2]Gas Mask [3]Energy Shield 5HP
Alien 2(18/18 HP) armed with [1](Small Guns)American 180 DMG 2-4, hits up to 4x [2]Gas Mask [3]Energy Shield 2HP
Alien 3(14/14 HP) armed with [1](Explosives)Akimbo RocketL DMG 1-4/4-7, fires twice [2]Gas Mask [3]Energy Shield 3HP

DANGER: Nearby Cloud of Gas Spreading(3 turns left)


Ben Blonde has 15/15 HP. Small Guns Skill: 7.05/30
XxX_b111y_69_XxX has 14/14 HP. Unarmed Skill: 4.65/30
Tom O'Flanagan has 16/16 HP, 16 STAM, 16/16 MENT. (Health/Stamina/Mental Health)
WEAPONS(5 QDS):
1)[Explosives]Akimbo RocketL DMG 1-4(BlastRadius) 4-7(DirectHit), fires twice
2)[Explosives]M79 GL DMG 4-6(Blast Radius) 7-12(Direct Hit)
3)[Long Arms]Beam Rifle DMG 3-6(Uncharged) 6-9(Charged)
4)[Small Guns]Magnum DMG 3-5, fires up to 2x
5)[Deflector]Deflector (Reflects projectiles based on Deflector Skill.)
[Blunt Weapons]Police Baton DMG/STN 1-3, hits up to 2x
[Explosives]Toaster Launcher DMG 1-4, fires up to 2x
[Explosives]Firework Launcher DMG 1-2(BlastRadius) 3-4(DirectHit)
[Long Arms]Justice Rifle DMG 1-4
[Long Arms]1914 Rifle DMG 2-5, fires up to 2x
[Small Guns]Revolver DMG 2-4, fires up to 2x
[Music]Guitar
[Music]Keytar
[Small Guns]Alien Blaster DMG 4-6
[Long Arms]Karbini MK 16 DMG 1-3(Normal) 4-6(Grenade Launcher), fires up to 4x
[Throwing]Molotov roostertail
[Bladed Weapons]Default Sword DMG 1-3, can hit 2x. High skill + dodge allows deflecting bullets.
ITEMS(10 QDS):
(1)Empty Vodka Bottle x1
(2)Flashlight x1
(3)$256
(4)PlayBlock Magazine
AMMO:
Bullets x7
Lasers x6
Arrows x5
Grenade Launcher Ammo x2
Flamethrower Fuel x2
NO Rockets
Toast x2
Incendiary Rounds x2
Stun Rounds x5
SKILLS:
Long Arms: 5.60/30.00
Blunt Weapons: 5.57/30.00
Unarmed: 4.00/30.00
Speech: 7.50/30.00
Music: 0.07/30.00
Throwing: 0.05/30.00
Small Guns: 0.16/30.00
Bladed Weapons: 0.05/30.00
Explosives: 0.25/30.00
Deflector: 0.00/30.00
PERKS:
Limited ESP(See enemy stats)
Don't You Die On Me(Second Chance upon dying most of the time)

Gameplay Modifier: Quickdraw Slots is active.
Gameplay Modifier: Deadly Crits(3x DMG) is active.
Gameplay Modifier: Alien Invasion is active.
Death Mode: Slap on the Wrist is active.
« Last Edit: August 16, 2015, 02:15:20 AM by tber123 »

LET US KILL THE ALIENS!

yell "ayy lmao"

then loving run into the gas and dance in it

yell "ayy lmao"

then loving run into the gas and dance in it

Rapidly level the entire room with the Akimbo Rocket L

Get out of the area. It's a danger zone.

Get to the outside and draw their fire by throwing a Molotov from the outside of the entrance.