Split it amongst yourselves if possible
if not chug it
Split or if you cant,Its tom,he carries all the characters.
"It says 'Fuel Jet Upgrade'..... Drink the whole thing and you gain the ability to jetpack. Oh, and theres also the risk of unpleasant side effects."

"I guess I'll chug it, then."
Tom O'Flanagan chugs the entire canister and begins to feel sick!
PERK Gained: Radiation Posioning(-3 Max HP/Stamina/Mental Health)
ABILITY Gained: Fuel Jets
"Welp. Was it worth it, guys?"

"Probably. You can fly now, I guess."

"There doesn't seem to be anything of interest here that we haven't seen. Lets get out!"
Musical Assassin 1 is left behind to choke to death.
Mutalid follows after the party like a lost puppy.


Everyone exits the Alien Laboratory and immediately notices that the UFO along with the Machinegun-Equipped Jeep is gone. That's odd.

Kompressor's gotta be in v20 somewhere! You think the airfield tower would be a good place for loot.

The Police station might help you find something, too. Where could Kompressor possibly b
*BOOM*

"What the---?!"

*KA-THOOM* *BLAMBLAMBLAM* *CHOOM* *PEW PEW* *KRAK* *RATATATATATATAT*Gunfire and explosions begin breaking out in the distance. The Hospital just exploded and is now on fire!
Your party has automatically and mercifully healed to full health. You'll be needing it!
XxX_b111y_69_XxX has
14/14 HP.
Unarmed Skill: 4.85/30
Boxing Gloves, Gas Mask
Ben Blonde has
15/15 HP, 15/15 MENT.
Small Guns Skill: 7.09/30
Suppressed Pistol, Gas Mask
Tom O'Flanagan has
13/13 HP, 13/13 STAM, 13/13 MENT, 3/3 Jet Fuel, and a
Crippled Left Leg.
The Mutalid (15/20 HP) armed with Claws
WEAPONS(5 QDS): 1)[Explosives]Akimbo RocketL DMG 1-4(BlastRadius) 4-7(DirectHit), fires twice 2)[Explosives]M79 GL DMG 4-6(Blast Radius) 7-12(Direct Hit) 3)[Long Arms]Beam Rifle DMG 3-6(Uncharged) 6-9(Charged) 4)[Small Guns]Magnum DMG 3-5, fires up to 2x 5)[Deflector]Deflector (Reflects projectiles based on Deflector Skill.) [Bladed Weapons]Chainsaw DMG 1-2, hits up to 9x [Long Arms]Remmington 700 DMG 4-9 [Small Guns]Laser SMG DMG 2-3, hits up to 6x [Flamethrowers]Stratofortress M2 Flamethrower DMG 5-10, 2x DMG to robots [Shotgun]DB Shotgun DMG 1-12, can hit multiple body parts [Small Guns]Ladios Alien Blaster DMG 4-6, hits up to 2x [Blunt Weapons]Police Baton DMG/STN 1-3, hits up to 2x [Explosives]Toaster Launcher DMG 1-4, fires up to 2x [Explosives]Firework Launcher DMG 1-2(BlastRadius) 3-4(DirectHit) [Long Arms]Justice Rifle DMG 1-4 [Long Arms]1914 Rifle DMG 2-5, fires up to 2x [Small Guns]Revolver DMG 2-4, fires up to 2x [Music]Guitar [Music]Keytar [Small Guns]American 180 DMG 2-4, hits up to 4x [Small Guns]Alien Blaster DMG 4-6 [Long Arms]Karbini MK 16 DMG 1-3(Normal) 4-6(Grenade Launcher), fires up to 4x [Throwing]Molotov roostertail [Bladed Weapons]Default Sword DMG 1-3, can hit 2x. High skill + dodge allows deflecting bullets.
| ITEMS(10 QDS): (1)Empty Vodka Bottle x1 (2)Flashlight x1 (3)$266 (4)Gas Mask
| AMMO: Bullets x5 Lasers x11 Arrows x5 Grenade Launcher Ammo x3 Shotgun Shells x8 Flamethrower Fuel x4 Rockets x8 Toast x2 High Explosive ammo x2 Incendiary Rounds x1 Stun Rounds x4 | SKILLS: Long Arms: 5.65/30.00 Blunt Weapons: 5.57/30.00 Unarmed: 4.20/30.00 Speech: 7.50/30.00 Music: 0.07/30.00 Throwing: 0.05/30.00 Small Guns: 0.18/30.00 Bladed Weapons: 0.05/30.00 Explosives: 0.30/30.00 Deflector: 0.10/30.00 Shotguns: 0.10/30.00 Flamethrowers: 0.00/30.00
| PERKS: Limited ESP(See enemy stats)
Don't You Die On Me(Second Chance upon dying most of the time) COOLDOWN-19Turns Radiation Posioning(-3 Max HP/Stamina/Mental Health) |
Gameplay Modifier: Quickdraw Slots is active.
Gameplay Modifier: Deadly Crits(3x DMG) is active.
Gameplay Modifier: Alien Invasion is active.
Death Mode: Slap on the Wrist is active.