What shaders/shader settings do you use because no matter what I have weird artifacting that is annoying both in gameplay and screenshots.
Im aware artifacting is probably a given with Blockland shaders, but I feel like mine is worse than it should be.
For most of the screenshots in that post, I used my own PCSS shader file that has varying shadow softness and for screenshots I tend to have the shadow resolution beyond regular maximum via better shadow control. That being said, it would help to see exactly what sort of artifacts you're having, since shaders must balance between two different artifacts: peter panning, being shadows disconnected w/ objects and shadow acne, which would manifest itself as dark lines since the shadows are too low.