here's the thing. blockland has created it's own combat style which does in fact require a lot of skill to not even just master, but get used to. I used to hate it but I've spent the past year and a half mastering it, im not there yet but I'm getting pretty close. i love playing games like randomiser, classic dms, even that gun game that someone hosted a couple months back. all of these things utilise the unique combat style blockland has.
when a weapon pack like this comes out, it's basically a middle finger to anyone who really enjoys blocklands combat, because it's anything except blockland. there's no skill to using these weapons. every pre teen child downloads this with their rock hard passion for games like battlefield and call of duty, they don't even try to realise what blocklands combat has to offer. yeah, it's tough figuring out. honestly that's not an excuse though. there are plenty of people younger than me who can surely kick my ass. basically what I'm saying is, if you want realistic weapons, play a realistic game.
The thing ive noticed though is that a lot of Blockland combat is similar to the combat of that found in games like Unreal tournament or even CS in a way, its just fast paced. You can still be fast paced with these weapons, but not as fast paced.
The basic goal was to just provide a different play style idea, one that forced players to use different guns the way they were intended
Bolt action snipers do insta kill though, DMRs are the only ones that 2 shot to the Body minus the VSS, just for the record.
If tracers is something that you all want, then I will gladly add them.
I will talk with Sheep about maybe Re-doing the models and maybe making them a bit more suited to your guy's needs.
Trust me me and sheep both want this to be a universally accepted weapon pack, so with that being said we will try to cater to your guy's interests.