Block Party (Terrain Ex. Pg.124 - 2Million Blocks)

Author Topic: Block Party (Terrain Ex. Pg.124 - 2Million Blocks)  (Read 232313 times)

if this ever manages to replace mini empires roleplay i uninstall blockland

this is a neat project. looking forward for it

Here are some kool and original suggestion to the title:

Cubeland
Squareland
Notalegoripoffland
blockkingdom
cubekingdom
the land of the blocks.
blockworld
« Last Edit: July 17, 2017, 06:32:22 PM by FelipeO_O_ »

make it so you can import images in real time rather than having to package them as addons
kinda big expectation since that assumes a networking system that can exhaustively check files being uploaded to clients, on top of updating ingame assets live on all clients as well as server. def possible though

there is a lot of danger regarding servers deciding what files clients download cause it can lead to exploits that could allow servers to install malware on clients

oh btw another quick suggestion

pls try to make the game have a print system like bl does, that'd be wicked
I am planning on including a print system - the engine has some awesome features I would like to implement with prints, such as animated textures and a render-to-texture option (imagine setting up security cameras and having the live feed be displayed on a brick prints). Those features might be slightly more taxing in regards to performance, but an option to toggle it can be added as well.

make it so you can import images in real time rather than having to package them as addons
That's possible, especially on the client-side. But yeah, it could cause problems if imported images would have to be applied to all other clients on the server.

this is a neat project. looking forward for it

Here are some kool and original suggestion to the title:

Cubeland
Squareland
Notalegoripoffland
blockkingdom
cubekingdom
the land of the blocks.
blockworld

"Notalegoripoffland" - I may end up going with that one lol.

"Block Voxel GMod Survial Craft Z"

I am planning on including a print system - the engine has some awesome features I would like to implement with prints, such as animated textures and a render-to-texture option (imagine setting up security cameras and having the live feed be displayed on a brick prints). Those features might be slightly more taxing in regards to performance, but an option to toggle it can be added as well.
OOOOOOOO YES


asked sonokido to draw what avatars would look like, this is what we got



start modeling ghost

There should be certain parts that allow you to build sideways, and reflections maybe
A stress system? (That could be toggled on and off depending on the server or something)
Zero gravity? The ability to build flying vehicles?
Agh so many ideas

holy stuff this is really exciting i can't wait for a demo
« Last Edit: July 18, 2017, 12:22:20 AM by plexy »

asked sonokido to draw what avatars would look like, this is what we got
-snip-

start modeling ghost
how about something that does not look too much like the blockhead

here is my idea:



i present you blockamigo

imo a blockhead esque avatar would be the best for this game

why not just a regular old blockhead (but has more hats obviously)

Ho-ly stuff. Gsf muthaforgetin ghost.

Hi Ghost, great to see that your alive

how about something that does not look too much like the blockhead

here is my idea:

i present you blockamigo
lol that looks like a blocky bomberman

I'll also make a character concept, and here's a name, CreationZone
« Last Edit: July 18, 2017, 07:39:45 AM by Filipe »