Author Topic: Bot Events (v1.1)  (Read 24787 times)

Noted:

Player's class doing /getid : Player.

Bot's class doing /getid : AIPlayer.

AIPlayers inherit from Players, not vehicles.

Weapon damage needs to be on. They are treated as players.

Well, Its random to which ones do damage, sometime only a few of them do.

Well, Its random to which ones do damage, sometime only a few of them do.
Send me the save you're using.

Do you want to have my save? It's national socialists shooting zombies and bots.

No, I don't want a picture of a save completely unrelated to the development of this mod.
Also, R9 is out.

Fact: national socialists hate bots.
It was funny

Which event bots is r9
« Last Edit: October 06, 2009, 06:40:01 PM by sam123 »

Fact: national socialists hate bots.
It was funny
Stop posting in this thread if all you're going to do is spam.

Sorry just which one is r9 in the public files

Poor Amade
Having to deal with people like Sam :(
Anyway nice addon

Sorry just which one is r9 in the public files
The only one there.

The only one there.
There were two there just a minute ago, I was having a bit of trouble with the final touches.

AIPlayers inherit from Players, not vehicles.
I'm not opposing you, but are you saying I was wrong?

I'm not opposing you, but are you saying I was wrong?
You are wrong. Being treated as a player does not mean being a player.

This version... is the best yet. I love you for adding the command to see the nodes. :D

You are wrong. Being treated as a player does not mean being a player.
Ah. Thanks, Amade.
For pionting that out.  /hurrdurr