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Off Topic / What is a tinythread?
« on: August 31, 2018, 04:47:13 PM »
I have a feeling I should've started this topic in Drama, but let's see what emerges.
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EXT_texture3D has never been exported by any renderers on Mac OS X, and there has never been any support for glTexImage3DEXT().
EXT_texture3D was promoted to the core in OpenGL 1.2. So, look for GL_VERSION >= 1.2, and use the core function glTexImage3D() instead. This will work on all Mac OS X renderers that support >= 1.2.