Author Topic: Terraria - 2D Minecraft More focused on RPG/Action, surprise 1.3 :^)  (Read 1504656 times)

just finished building a motherloving giant underground tunnel. I made some parts too big so zombies/slimes spawn, and in some big natural chamber, those little eye things spawn :<

You only need like 120 to kill 1 eye of chtulu.



Posted by someone on the Terraria forums, not me. But still, WHAAAT.

You only need like 120 to kill 1 eye of chtulu.

its more fun to use a minishark or phoenix blaster



Posted by someone on the Terraria forums, not me. But still, WHAAAT.

Whats so special? he started fighting skeletor and summoned all bosses

Whats so special? he started fighting skeletor and summoned all bosses

And killing them.


I don't care for the eyes anymore, some odd eater of worlds decided to chase me home after my death, kill me once more than for some reason die and give me this cool shadow helmet.

I don't care for the eyes anymore, some odd eater of worlds decided to chase me home after my death, kill me once more than for some reason die and give me this cool shadow helmet.

y u brakin his shaduw orbz

HOW COULD YOU NOT KNOW ABOUT MULTIPLAYER TIME CHANGING?!
I WILL KICK SOMEONE IN THE MERCHANT.

Update released. Bold is new stuff. Rest are bug fixes and/or changes. Red is bad stuff which been changed/fixed.  :cookieMonster: Green is good stuff while black is neutral. Ratings would be for a new player, not for a experienced member who would love a challange.

  • Right clicking and holding on a crafting recipe will craft multiple of the same item to a max of the stack and/or until you run out of materials.
  • NEW ITEM : Sticky Bombs, Requires 5 Gel and a Bomb.
  • Sand Duping bug fixed.
  • Placing a bed far from the spawn no longer causes a player who has set their spawn there to crash on join.
  • Mining stone and other hard ores make a 'tink' noise now.
  • Hellstone and Obsidian now require at least a Demonite pick to gather.
  • Sand no longer spawns within a certain distance of the spawn location, This should remove the chance of spawning in a desert with no wood to use.
  • Hellstone now correctly takes as long to dig as meteor does.
  • The clay pot item now has the correct size.
  • Frame-skip is now correctly ON by default for new players.
  • Increased Client Side Multiplayer stability. Should resolve many crash causes.
  • Corrected a bug where players would intermittently not take falling damage.
  • The world file is now saved to a temporary file that is copied over to the actual save file. This prevents world corruption when saving is interrupted.
  • Fixed a bug that disabled some error handling. Overall game stability should be improved.
  • The version number of the game now shows on the title screen.
  • Typing numbers in chat no longer changes your selected item in your hotbar.
  • Servers now listen to all IP addresses on the hosting PC, regardless of how many network connections are active.
  • Typing "localhost" instead of your own local IP address will connect to your own same-PC server.
  • The games default port is no longer ELEET (31337) it is now 7777.
  • Client will now resolve a hostname into its IP address, for example, if randomsite.org ran a server, you could type randomsite.org as the IP address and be able to connect.
« Last Edit: May 23, 2011, 03:39:36 PM by LeetZero »

  • The games default port is no longer ELEET (31337) it is now 7777.
OH MY GOD YES

  • Hellstone and Obsidian now require at least a Demonite pick to gather.
Nooo, I'm out of business now. D:

Guys, are sticky bombs any good?

Guys, are sticky bombs any good?
they are bombs which stick to stuff
yes