Author Topic: Kerbal Space Program, Or: How I learned to stop worrying and love THRUSTERRRSSSS  (Read 349150 times)




yes please
i already have a mission ready to go
just need to figure it out on my career save

Am I the only one who realized "Probodyne" was a parody of Rocketdyne?

this multiplayer mod is too stable

Am I the only one who realized "Probodyne" was a parody of Rocketdyne?
no

it's probodobodyne by the way


we need an official server for this thread

we need an official server for this thread
kmp can only hold 8 players though (i think)
plus people can use developer cheats in game

the campaign mode thing is actually really fun
oh and getting to the mun and back with only default parts is a pain in the ass, all i've managed to do is to get a close fly-by of it
still got me 120 points from a single trip

okay i'm super loving pumped about career mode
but my rockets always veer out of control even with sas enabled
what do i do :( i need some beginners guide or some stuff, because i used to be pretty good at this

Make sure it has a SAS module. Make sure it has more or less ASAS/SAS modules based on the size of the rocket. Winglets help control too.

the campaign mode thing is actually really fun
oh and getting to the mun and back with only default parts is a pain in the ass, all i've managed to do is to get a close fly-by of it
still got me 120 points from a single trip
Only 120 fuel is enough with a small 1-man lander to return. Hell, even 4 rcs thrusters cut it. Getting there is the main challenge. I recommend 3+3+3+3+1 orange fuel tanks in a + shape, with asparagus staging. Should be more than enough to land a 3-man 2-stage lander on Duna even.