Poll

Like my server?

Alot
Yes
Kinda
No

Author Topic: BF3 Pack (RTB)  (Read 183422 times)

Thank you, it's really great to hear people that are inspired by me. Not a usual comment that goes in my ears.

Erm. I know you stick mainly blocko, but try to keep it that way. Don't use vibrant plastic-like colors. Animation wise try to take time on them, it pays off. Other than that you're good, oh and make recoil as little as possible, without making it so minuscule it's not noticeable.

Also size guns according to their real-life shapes. You don't want a.. Colt1911 being as long as a silenced Colt1911 (for example, hopefully no one does this Lol).

« Last Edit: January 11, 2012, 06:10:58 PM by A Twig »

Thank you, it's really great to hear people that are inspired by me. Not a usual comment that goes in my ears.

Erm. I know you stick mainly blocko, but try to keep it that way. Don't use vibrant plastic-like colors. Animation wise try to take time on them, it pays off. Other than that you're good, oh and make recoil as little as possible, without making it so minuscule it's not noticeable.

Also size guns according to their real-life shapes. You don't want a.. Colt1911 being as long as a silenced Colt1911 (for example, hopefully no one does this Lol).



What needs fixing in animations?

Thoes G36's Do great with the desert.

Thoes G36's Do great with the desert.

BTW MG36 is gonna be in next update

BTW MG36 is gonna be in next update
Epic.
is a sniper gona be there too?

Epic.
is a sniper gona be there too?
Probobly not, but there will be aek

mp412

m1911

.44

tl;dr handguns

there needs to be more

mp412

m1911

.44

tl;dr handguns

there needs to be more
There all ready is m1911

Sence there is some snipers without scopes, are you going to make attachments?

What needs fixing in animations?
Okay, my review on the pack, I'm gonna repeat some of the stuff that shell said, but-
Models wise-
1. Ironsights are still not fixed.
2. When you animate, you need to time it correctly. The animations almost seem robotic, and if you want to get a smoother transition, then you need to make sure that there's a certain amount of time between each transition, so when you play it back, it looks normal.
3. The models are a bit too thin. They need to be able to fill the blockheads hand more or less, and that bevel around the gun if there is one could look something like the picture attached to my post.

mp412

m1911

.44

tl;dr handguns

there needs to be more
Dont forget the 93r!


Animation fix as in when I tested the weapons it held the magazines odd, and try to make them seem more life-like. Funny saying that when we play a LEGO based game, but it'll work.

Oh and to go along with with the main topic; it'd be neat to add a sniper to this pack. It'd make it feel more complete. (Hint-Hint L96)
« Last Edit: January 12, 2012, 02:21:40 PM by A Twig »

I just realized that the MK11 is built off the AR-15 weapon system, so I could possibly remake the M4, M16A3, and A4.
Again.
:I

I just realized that the MK11 is built off the AR-15 weapon system, so I could possibly remake the M4, M16A3, and A4.
Again.
:I
True you can have their models if ya want