Hey Ghost, would you consider hosting a demonstration server sometime soon? Let people see the generated landscapes first-hand.
Sure, I'll host it sometime soon; I could really use some help in beta-testing the finite generator. I'll be releasing it soon though because the project is already starting to become overwhelming lol; there's a lot to take into consideration.
I just saw those terrain generator pics in the OP and almost died
1 word:
Awesome!
:)
Does it use larger bricks as well (x16, x32, x64)? Or only small bricks (x4 / x8)? It would be good for the brickcount if it used large bricks where applicable.
And could you add an option to just have an outer shell of bricks, floating in the air?
Right now it only uses 4x cubes, with 16x for the boundaries. But, I may add options for 8x, 16x, etc. later on. An empty-ground option (generating a floating shell of the terrain and caves) has already been included, which should really help to reduce the brickcount.