It's not that regular players aren't allowed to make events, it's just that they
don't make events.
In my experience everyone just sits around and waits for a band wagon to jump on.
I agreeThis is what I did with William. But unfortunately, everyone thought I was the dangerous one of the situation. So, I took it upon myself to slip cyanide pills into his mouth as he slept. He spit them out (which I thought was stupid RPing-he ended up dying soon after anyway) and he assumed it was me who did it. Everyone in the camp was now trying to kill me, except 3 people who guarded my wounded body.
I think people should get real, especially if you have multiple characters, and just die right away. Also, sometimes people will just keep jumping around and shooting you, pretending they weren't shot or, 'it just skimmed their clothes'. None of this 'coughing up the pills' stuff. I can understand getting attached to certain characters, like me and Pip Kiro, but if you have a ton of characters that are somewhat disposable, cut the "GET DEM 2 DA MED CENTUR" crap and just die.
Like I said, I'm gonna make characters that are disposable, so if you see 'Kiro' above my player, but my name isn't Pip Kiro, if you shoot me I'll probably instantly die.
Most of the time the ideas aren't as silly as having giant lizards that live in caves...
The thing is, I don't want to buff weapon damage and sometimes it's just hard to dictate S2K rules.
S2K is Shoot to Kill, and its counterpart is S2M- Shoot to Miss. There's also S2I which is Shoot to Injure.
If any of you have ever been under fire from the Apache, you'll notice that it actually isn't a huge threat because it almost always misses. I don't actually want to
kill players, I just want to get them moving or instigate some role play. The only instance where I'll kill someone is if they're persistent and continue to fire at the Apache.
S2M and S2I are the most ideals forms of firefight in the Bluzone, because it's a roleplay and not a deathmatch. The thing is, though, the Bluzone is absolutely riddled with power roleplaying. This is where you decide someone's fate through roleplay, or constantly overrule things that have happened.
Say, someone grabs you and throws you over their shoulder and onto the ground, they'd go:
^picks him up, heaving him onto his shoulder before smashing him into the ground.
This is actually power roleplaying.
Instead, what you are supposed to do is:
^attempts to heave him up onto his shoulder.
You need to give the other character a chance to respond, a chance to retaliate- and that's where the Bluzone falls.
You usually end up with one good roleplayer, and someone who isn't so good. The good roleplayer gives off a notion of an action, and the poor roleplayer never complies.
Power roleplaying is a bannable offense, and no-one ever reports it when it happens.
Don't complain, if you don't report.
Also, in regard to the comment on the Mutalids, if mutations living in caves is silly then what are your thoughts on zombies? What are your thoughts on the Military attacking its own people? What are your thoughts on the Survivor Base being completely under the radar?
Every roleplay has plot holes, and in this case they're being explained with theories and science fiction.