this is the console ( this is where is the problem )
Checking for shader shadow support:
   - Enabled via $Shader::Enabled? YES
   - ARB_shader_objects?           NO
   - ARB_shading_language_100?     NO
   - EXT_texture_array?            NO
   - EXT_texture3D?                YES
   - EXT_framebuffer_object?       NO
   - ARB_shadow?                   YES
   - ARB_texture_rg?               NO
   - GLSL Language Version?        NULL
   o Shaders are                   INACTIVE
Skipping shader shadow initialization.
\dev\Blockland\trunk\engine\bricks\octShadows.cpp:163 - GL Error: 1280 - GL_INVALID_ENUM
optionsDlg::setShaderQuality reloading shaders...