this is the console ( this is where is the problem )
Checking for shader shadow support:
- Enabled via $Shader::Enabled? YES
- ARB_shader_objects? NO
- ARB_shading_language_100? NO
- EXT_texture_array? NO
- EXT_texture3D? YES
- EXT_framebuffer_object? NO
- ARB_shadow? YES
- ARB_texture_rg? NO
- GLSL Language Version? NULL
o Shaders are INACTIVE
Skipping shader shadow initialization.
\dev\Blockland\trunk\engine\bricks\octShadows.cpp:163 - GL Error: 1280 - GL_INVALID_ENUM
optionsDlg::setShaderQuality reloading shaders...