Author Topic: Nasoa's Kart Racing [v2]  (Read 45009 times)

Nitramj rear ended me twice. Insurance Fraud much?

OP would you be interested in an 8 player track?

Cause this server is dying.... slowly...
everyone went back to school, is what.


GeneralR8 is a known friend, I highly suggest you consider that application Nasoa.
Darren, You don't need to comment things that aren't true. You only say that because you lost an argument about YOU. So keep your lies to your dirty mind and forget off.

Darren, You don't need to comment things that aren't true. You only say that because you lost an argument about YOU. So keep your lies to your dirty mind and forget off.
I dunno about that... I'd just suggest the admins look deeper into your history.


Looks gorgeous Demian, I love CTR, PS1 days all coming back to me. There may be an issue with 8 players though, might have to have some sort of spectator system for this track so 20 still fit when it will switch to another (once we get track cycling going).

Looks gorgeous Demian, I love CTR, PS1 days all coming back to me. There may be an issue with 8 players though, might have to have some sort of spectator system for this track so 20 still fit when it will switch to another (once we get track cycling going).
Or load several of those/different tracks at once? Then ask Greek to make an additional team level hierarchy above the current one.

Defo my favourite server at the moment, a track rotation would be a fantastic addition though.

Darren, You don't need to comment things that aren't true. You only say that because you lost an argument about YOU. So keep your lies to your dirty mind and forget off.

You can be kind of a annoying.

Can there be a rule that admins aren't allowed to leave the minigame while the server has 18-20 players because they're wasting slots

Yeah this is my favorite server right now too. If this had track rotation it would be perfect


Simple map rotation using events.


Have all maps loaded on the server, far away from each other.

Have all the spawns named.


OnMinigameReset - toggle event - 1

have about 10 events that are unchecked liked this.

once it gets to event 10 or so, have "OnMiniGame Reset - (spawn name) - SetColor: Then the color."

You get the idea.. right?