Wasn't the character Bayonetta designed by a woman? Its like the equivalent of a jacked bodybuilder dude with overpowered sword skills
The main complaint I have with complaints about loveual content in games is that critics will say that its an excuse for getting plays/sales in the absence of solid game mechanics. However, apparently Bayonetta has these, although I've never played them. Also, the issue with Divinity Original sin's cover art was also a loving load of stuff.
I seriously don't loving understand feminism and its application in video games. People like Anita claim that women should be allowed to have strong roles, even in games set in historical periods where women were generally without much clout. This is reasoned for the sake of that video games can break reality and fantasy (LIKE BAYONETTA). However, people complain about loving boobplates being "ridiculous and overloveualizing", and nearly demonized the artist and associated developer for Divinity Original Sin because of it. Because clothing apparently needs to appeal to some neo-puritan standard, while feminism in the real world advocates clothing yourself in nearly anyway without shame and fear (mainly with the slut walks and such, but also with love positive feminism). I really feel like people just want to find the next minor to bitch about in video games.
I don't mean to be a weeaboo, but I'm so glad Japan Game devs don't submit to some psuedo social justice bullcrap over the most minor moral offense.
Related:

