Try running the updater again for the server, that's all I can really recommend
is it increasing gradually? memory leaks lmao
What updater?edit: blockland is using 1.3gb/32gb of ram at the moment. what is going on?
Would it be possible to get one of these for jumpForce as well?
What about veterans that also use steam?Oh and the broken stuff, specifically the constant spam and Gravity Gun crash: https://www.mediafire.com/?pqdxd2kjmos980kI had to put it in a note pad because it would stretch the page to infinity.The other one just stops at a file:Code: [Select]Loading Add-On: Weapon_Skins_Sniper (CRC:1745029002)Executing Add-Ons/Weapon_Skins_Sniper/server.cs. Loading Add-On "Weapon_Package_Tier2"Executing Add-Ons/Weapon_Package_Tier2/server.cs. Loading Add-On "Weapon_Package_Tier1"Executing Add-Ons/Weapon_Package_Tier1/server.cs.Activating package: AmmoSpawnExecuting Add-Ons/Weapon_Package_Tier1/Item_Ammo.cs.Activating package: AmmoStaticPackageActivating package: AmmoStaticPackage2Activating package: AmmoStaticPackage3Activating package: AmmoStaticPackage4Activating package: AmmoStaticPackage5Activating package: AmmoStaticPackage6Activating package: AmmoStaticPackage7Activating package: AmmoStaticPackage8Activating package: AmmoStaticPackage9Activating package: AmmoStaticPackage10Executing Add-Ons/Weapon_Package_Tier1/Ammo_Unified.cs.Activating package: BigAmmoPackageActivating package: BigAmmoDropPackageExecuting Add-Ons/Weapon_Package_Tier1/Support_RaycastingWeapons.cs.Activating package: RaycastingFire package RaycastingFire is already activeExecuting Add-Ons/Weapon_Package_Tier1/Support_AmmoGuns.cs.Executing Add-Ons/Weapon_Package_Tier1/Weapon_Submachinegun.cs.Executing Add-Ons/Weapon_Package_Tier1/Weapon_Pump Shotgun.cs.Executing Add-Ons/Weapon_Package_Tier1/Weapon_Pistol.cs.Executing Add-Ons/Weapon_Package_Tier1/Weapon_Akimbo Pistol.cs.Executing Add-Ons/Weapon_Package_Tier1/Weapon_Sport Rifle.cs.Executing Add-Ons/Weapon_Package_Tier2/Support_AltDatablock.cs.Activating package: AltDatablocks package AltDatablocks is already activeExecuting Add-Ons/Weapon_Package_Tier2/Weapon_Assault Rifle.cs.Object 'pistolTracerEmitter' is not a member of the 'ParticleEmitterData' data block classExecuting Add-Ons/Weapon_Package_Tier2/Weapon_Battle Rifle.cs.Executing Add-Ons/Weapon_Package_Tier2/Weapon_Combat Shotgun.cs.ShapeBaseImageData:: Could not resolve state "Ready" for image "CombatShotgunAltfireImage"Activating package: combatShotgunDualfireIt always stops at "Activating package: combatShotgunDualfire", and many of the T+T files have this issue.
Loading Add-On: Weapon_Skins_Sniper (CRC:1745029002)Executing Add-Ons/Weapon_Skins_Sniper/server.cs. Loading Add-On "Weapon_Package_Tier2"Executing Add-Ons/Weapon_Package_Tier2/server.cs. Loading Add-On "Weapon_Package_Tier1"Executing Add-Ons/Weapon_Package_Tier1/server.cs.Activating package: AmmoSpawnExecuting Add-Ons/Weapon_Package_Tier1/Item_Ammo.cs.Activating package: AmmoStaticPackageActivating package: AmmoStaticPackage2Activating package: AmmoStaticPackage3Activating package: AmmoStaticPackage4Activating package: AmmoStaticPackage5Activating package: AmmoStaticPackage6Activating package: AmmoStaticPackage7Activating package: AmmoStaticPackage8Activating package: AmmoStaticPackage9Activating package: AmmoStaticPackage10Executing Add-Ons/Weapon_Package_Tier1/Ammo_Unified.cs.Activating package: BigAmmoPackageActivating package: BigAmmoDropPackageExecuting Add-Ons/Weapon_Package_Tier1/Support_RaycastingWeapons.cs.Activating package: RaycastingFire package RaycastingFire is already activeExecuting Add-Ons/Weapon_Package_Tier1/Support_AmmoGuns.cs.Executing Add-Ons/Weapon_Package_Tier1/Weapon_Submachinegun.cs.Executing Add-Ons/Weapon_Package_Tier1/Weapon_Pump Shotgun.cs.Executing Add-Ons/Weapon_Package_Tier1/Weapon_Pistol.cs.Executing Add-Ons/Weapon_Package_Tier1/Weapon_Akimbo Pistol.cs.Executing Add-Ons/Weapon_Package_Tier1/Weapon_Sport Rifle.cs.Executing Add-Ons/Weapon_Package_Tier2/Support_AltDatablock.cs.Activating package: AltDatablocks package AltDatablocks is already activeExecuting Add-Ons/Weapon_Package_Tier2/Weapon_Assault Rifle.cs.Object 'pistolTracerEmitter' is not a member of the 'ParticleEmitterData' data block classExecuting Add-Ons/Weapon_Package_Tier2/Weapon_Battle Rifle.cs.Executing Add-Ons/Weapon_Package_Tier2/Weapon_Combat Shotgun.cs.ShapeBaseImageData:: Could not resolve state "Ready" for image "CombatShotgunAltfireImage"Activating package: combatShotgunDualfire
I see a package called AdvWeaponry that could be causing it.
Trying to find out where that could be...
Trying to find out where that could be, and I am not having any luck.
Something with advanced weapons lol
Lookie lookie.