Also doesn't help prove your point.
I wasn't saying that to prove a point.
500 caps is for a fully repaired rocket launcher.
I don't think that's how bartering works in fallout 3.
The value isn't the actual price of the item.
No point in a currency system if everything is too cheap and the currency is easy as hell to obtain.
Yes, no point at all. The game would've been exactly the same if all the merchants gave you everything for free.that was sarcasmAt the end of Fallout 3 I had like 50,000+ caps.
I don't suppose you could prove this?
20 caps for an almost broken rocket launcher that I can repair for like nothing? Even better.
In fallout 3, it's always the same price, if not more expensive, to buy a broken item and have a merchant repair it compared to buying a non-broken item.
The only other way to repair a weapon is with another weapon of the same type.
Neither of those costs really seem to be "like nothing" to me. Am i missing something?