Development Update
The Creators Update is still underway, despite a slight slowdown recently. I've been busy with the beginning of a new semester and a new job, so I'm making sure that the time I have for Glass is quality time so that everything is given the attention it needs and doesn't come out rushed. I've implemented a logging system for Glass as well as a system that archives previous console.log files. I'll need to implement some settings with how many of these are kept as it's indefinite right now, but the functionality is there.
I have started implementing add-on groups, allowing users to create groups that can be enabled/disabled all together. For the time being, this is a purely client-sided feature meaning you won't see groupings on the mod manager, but that may come about in another update.
The time I have had recently has been divided between Glass Hosting and Glass. With the DDoS issues, I've been looking in to a new host, but there's been a few barriers and my limited time-frame hasn't been helped. I'm hoping to get the creators update out soon so that we can move forward with our plans for Glass 5.