Introduction:This project is highly based off elements of DayZ and Project Zomboid. It also includes ideas from various people throughout the community.
I couldn't have done any of this if it wasn't for the enormous amount of help from all my friends throughout the Blockland community. We did it guys.
Todo List:✓
Map #1 (Generated/Hand-Built)✗
Map #2 (All Hand-Built)✓
Custom Zombie Sounds✓
Custom Ambient Sounds✓
Moodles (Emotions): Anxiety, Tiredness, Hunger, Thirst, Sickness, Wetness, Inpain, Passed Out (Moodles/Emotions are based off this)✗
Bleeding Out?✓
Vehicles In-Game✓
Custom Vehicle Handling✓
Vehicle Gas✓
Vehicle Locking✓
Food/Water Items✓
Medpack, Pills, and Syringes✓
Blockombat Weapons✓
Custom Ammo Boxes✓
Avatar Locker (Can't Change Avatar In-Game)✓
Disconnect On Death✗
Hardcore Mode (Death = 1 Hour Ban)✓
Custom Player Sounds✓
Port's Footsteps Mod✗
Possibility To Drop Item On Damage✓
Damage Popups✓
Click To Pickup Items✓
MARBLE MAN's Flashlight and Headlight Mods✓
Player Persistence✓
Oxygen Mod (For Underwater)✓
Sleeping✓
SMMBlood and SMMBodies✓
No Self Delete (Ctrl + K)✓
Avatar/Identity Randomizer✓
Local Chat✓
Anti-Invite Mod✓
Spawn Invincibility (For 20 Seconds)✓
Connect-Spam Auto Banner✓
Impact Damage (In Vehicles Too)✓
Vignette On Damage✓
Hidden Kills, Deaths, Join/Connect Messages, and Leave Messages✓
Vehicle Drowning✓
Custom Item Spawning System✓
Custom Zombie Spawning System✓
TTMelee✓
Custom Playertype✓
GSF's Item Storage Mod✓
Daniel.S' Interior Models✗
Weather✗
GUI?✗
Dream-World Idea✓
Radio Communication?✗
Zombies Drop Loot?✗
Salvage?✗
Global Containers?✗
Zombie Variety?✗
If Infected, Green Vignette?✗
Better Emotion Info?✗
Better Zombie AI?✗
Medication Variety?Credits:Nobot - Lead Coordinator/Builder/Ideator/Sounds Designer
I organized the entire project and contacted people for help. Duped every building into city areas. Added support bricks for floating bricks to every house. Placed interiors in every house. Placed zombie spawns, item spawns, vehicle spawns, and player spawns around the entire map. Named every city and edited the picture map. Gathered ambience from various sources, looped them, and exported them to .ogg. Contributed to item spawning percentages. Did majority of the roads and majority of brick deletion.
ZSNO - Lead Coder/Modeler
I coded the entire gamemode. Generated entire map landscape using my own custom terrain generator. Modeled the ammo boxes. Contributed to item spawning percentages. Contributed to placing roads.
Sylvanor + Cohort Clan - Lead Builders
We built most of the buildings. We made most of the buildings enterable.
Tetris - Graphic Designer
I made the What Remains logo based off the
Project Zomboid logo.
JamJar - Ideator
I came up with the 'dream world' idea.
Kazami - Ideator
I came up with the name of the project.
Niblic - Builder
I built some props.
Nymph/F1sh - Builder/Aid
I built a mini gas station. Contributed to brick deletion. Contributed to placing roads. Aided in duping.
Navaro - Builder/Aid
I contributed to brick deletion. I built the tents and campfires.
Obnasious - Builder/Aid
I contributed to brick deletion. I built some props.
OrkusBorkus - Builder/Aid
I contributed to brick deletion. I built some props.
Cortunix/Executioner173 - Aid
I contributed to brick deletion. Contributed placing roads.
Conan - Coder
I helped fix the radio communication mod.
Pictures:Maps: If you want to make a map of it yourself, feel free to post it on here and I might add it to the OP.
Will keep this topic updated and post on various things we may need to add.
Don't be afraid to post your ideas, as well on how we could make this mod better, although, don't be insulted if we do not use your ideas. They are only suggestions.
Also, feel free to report server issues on this topic. Your reports will help us make the server better.