Poll

-unused-

Sieg Kaiser
23 (63.9%)
Die Kaiser
13 (36.1%)

Total Members Voted: 36

Author Topic: StarMade - On the long road to Beta!  (Read 105099 times)

SOMETHING SOMETHING RAILS

UPDATE THIS stuff COM

« Last Edit: May 10, 2015, 01:42:26 PM by Mr. Hurricane »


"Space battleship yamato 2199"

"Space battleship yamato 2199"

oh that's the name? lol weird

anyway you have time to answer that but not updATE THE THREAAAAD??



I've been working on an automated drone launcher system. This is V1, a proof of concept. I intend to replace the push pulse with some sort of beam launch.

The process can be fully automated as well, though I'm not that good with logic. The first step it to include automated stops, so that the machine doesn't jam.

Tomorrow I may have an algorithm worked out to work the system.
« Last Edit: May 10, 2015, 10:23:52 PM by Mr. Hurricane »

tfw no one has made a mech...

because I'm making SCHUZRUM GALLUSS



SIEG ZEON

That looks like an old Bionicle set someone gave me as a kid

That looks like an old Bionicle set someone gave me as a kid

reminds me of several tbh


I've developed an algorithm to operate the launch rails. Its rough, and hasn't been tested. It's also my first ever algorithm. Many pieces remain, because it hasn't been translated into the game's logic system yet. I fully intent to integrate this system with a carrier.