Random Events No. 11
Lotavik: Nothing out of the ordinary here.
Erinaum: Soldiers of Bēlänese descent who fought in the Bequelan War become discontented that they are not equals in a nation their brothers laid down their lives for. Throughout Bēlänia, local leaders call out for better treatment and more local control. (POL: 30%)
Atenisia: Nothing out of the ordinary here.
Avalonia: Fearing that Avalonia has grown far too powerful already and getting wind that Avalonia intends to invade the former Calzone, Ormica and Espul agree to aid each other should Avalonia attack either one, cut ties with the Avalonian Council, and expel any Avalonians living in their midst. Ormica annuls its ancient call to arms agreement with Avalonia. (NPC: 30%)
Galaumia: Calaumian forces are attacked and slaughtered during the night when the watchmen fall asleep. The siege machines are burned. About 100 soldiers escape, fleeing to the East in an attempt to warn the rest of the army. They can see that they are followed by a good sized army. (MIL: 10%)
Aspidis: Almost constant warfare has left the government of Aspidis broke. In an attempt to levy taxes to improve the situation, the government infuriates large swathes of the population, causing riots. Soldiers, following the example of their commanders, refuse to suppress the unrest until they are paid. (ECN: 0%)
Caprica: With agriculture producing an immense food surplus, Caprica experiences a baby boom. (POP: 80%)
Varansk: Major economic troubles in Aspidis hurt Varansk's economy, and the nation falls into similar straits. The monarchy attempts to flee the country along with vast hordes of treasure, but the treasure ships are lost at sea. Varansk begins enslaving some of its citizens, mostly for use in Varansk, but also for foreign sale. (ECN: 30%, DOUBLE: 10%)
Hlaohamarr: The Aldegar continue their march into Hlaohamarr, sacking and pillaging as they go. Guerrilla tactics have proven mostly ineffective due to rampant disorganization, but have caused some enemy soldiers to be rerouted from the front to maintain order behind the front lines. (MIL: 30%)
Auria: Nothing out of the ordinary here.
Espovon: Peoples from the North of the island revolt in an attempt to regain sovereignty. Soldiers in the area put up some resistance, but many flee or surrender, including two of Espovon's most experienced generals who have chosen to defect rather than face death. With better commanders and a lessened immediate threat, the enemy forces begin to organize into a regular army. (MIL: 30%)
Following the actions of Ormica and Espul, and knowing that neither nation has the intention or ability to resist the Avalonian invasion of the former Calzone, Avalonia goes ahead with its plans. The groundwork for the invasion being so long standing, the initial invasion goes well, and tens of thousands of soldiers land after warships sink a large number of moored Calzonian ships. As North Calzone fails to protect its Southern assets, South Calzone enters into a panic and many cities and settlements simply surrender rather than fight an overwhelming Avalonian force. In North Calzone where there are more people and troops, the fighting is less decisive, and Avalonian troops quickly leave by boat and reinforce the "front line", a stretch of land fifty miles or so North of the Argent-Dabo road, after inflicting moderate damage of enemy forces.