i'm going to be away until the thirtieth
if that's a problem feel free to strike me off the list, although i would love to test
I'll send you the files anyway just encase, it all depends how long the testing phase lasts.
hype
wont be on tmrw but will be for the next week.
looking forward to jetting around and experiencing the world
I'll be sending the files shortly, within the next few hours :)
Alpha testing is about to begin! Just some quick info regarding testing: this will focus not necessary on looking for bugs or issues (as most features are not done yet), but rather on feedback on how well the concept works so far. After migrating the scripts to the new setting-uploading system for dedicated servers, a lot of the other features are broken, so I need to fix them for the beta. Some features should be working fine in this version though, such as:
- Infinite and Finite terrain generation
- Normal and Flatland terrain
- Biomes and Details
- Boundaries
- Chunk saving and loading
(although doesn't support adapting to different colorsets when loading just yet) - colorset conversion is included for chunk loading
- Caves to some extent
- Clouds
All of the GUIs I've shown off thus far are included, including the Chunk Manger - which allows you to edit chunks of terrain. All GUIs should work perfectly on both dedicated and normal servers, and adapt to when you change servers with different bricks, color and prints.
Another GUI I just finished this morning is called the Preset Manager, which allows you to save and load your GUI settings, as well as to restore default settings. When presets are saved, it also takes a screenshot of the terrain, for a reference when selecting a preset. Loaded presets will adapt to your current colorset, and prevents issues with missing bricks and prints:
Edit: Another feature included is the option to allow other players to upload their settings (if they are SuperAdmin) which can be toggled and is disabled by default.