Poll

Would you be able to run Blockland if shaders forced minimum?

Yes
79 (87.8%)
No
11 (12.2%)

Total Members Voted: 90

Author Topic: How do we force darkness on people without shaders?  (Read 50190 times)

I'm telling you my GeForce 620 can run Blockland on max everything with no issue until around 100k bricks. You can get the card new for like 40 dollars if you look hard enough. Take my word for it.

Not much lawns need to be mowed for 40 dollars.

lets remember this: blockland is horribly optimized and shaders were introduced in 2012
made it bigger so you can see it.
just because it can run other games well doesn't mean it will run blockland well.

edit: ok you edited your post
i have no response to that

ok what framerates does it get at minimum? on http://www.videocardbenchmark.net it gets a score of 434, and for that site that score is still pretty crappy. are you not mistaking this for another card?
« Last Edit: February 25, 2016, 07:24:16 PM by Gytyyhgfffff »

I don't know what kind of results you expect from a 40 dollar graphics card but for that price it's well worth it.

If you have a crappy budget PC the 620 card is definitely worth it.
« Last Edit: February 25, 2016, 07:29:38 PM by Lord Tony® »

Minimum shaders are actually far more optimized than the old rendering system. You can tell this because on higher end computers, minimum shaders will actually pull more frames than the old rendering system. This is because the new rendering system takes advantage of a number of rendering features that today are built directly into the hardware of a graphics card, so there really is a lot of truth in 'anything made this decade' as being able to run the new graphics. I have a two-year old laptop that has nothing to boast about it, it cost about $300. It has an AMD A6 series APU processor (graphics hardware built in to the chip). This laptop is able to play Boss Battles on low shadows decently(highest expected map size is 45k bricks). This is a silly argument, anything modern can use Blockland's new graphics just fine.
« Last Edit: February 25, 2016, 07:29:22 PM by Pecon »

i just remember my old gt 520 running minimum shaders horribly any map above 50k+ bricks or so
that's the only experience i have with low-end gpu's so i don't know how something like a gt 620 differs from other cards

Shadows are poorly optimized. Shaders are not, shader optimization actually improved for v21, minimum literally just adds a couple cool effects to bricks and some fog. It doesn't take a Titan to run minimum.

Even with Minimum on I could at least enforce a black fog overlay to simulate darkness.

This fog does not appear in the off setting. Fog use to be the standard for every setting until 2012 rolled out with shadows/shaders. Now fog was moved to minimum.

i just remember my old gt 520 running minimum shaders horribly any map above 50k+ bricks or so
that's the only experience i have with low-end gpu's so i don't know how something like a gt 620 differs from other cards

Some kid who has a cheap budget PC isn't going to expect constant 60FPS anyways. I'm sure the GT 620 is than that intel celeron someone mentioned they had.
« Last Edit: February 25, 2016, 07:34:19 PM by Lord Tony® »

there was that murder/voting/mystery game a bit ago that used a field of darkness that worked for all players

i forget it's name though

its despair syndrome
it only worked because the fog distance was set to like 2 feet

its despair syndrome
it only worked because the fog distance was set to like 2 feet
oh yeah that one


the field didn't really look like fog (if you had shaders off i think???) but it worked and that's what matters

So I have the 960 GTX so it's not really relevant but.


On off I have 110 FPS.

On Minimum I have 130 FPS.


So it did go up.
« Last Edit: February 25, 2016, 07:45:33 PM by Lord Tony® »

Where can I find despair syndrome, I'll try that out at least.

Where can I find despair syndrome, I'll try that out at least.
just set the environment fog distance to nothing and you'll achieve the same effect

just set the environment fog distance to nothing and you'll achieve the same effect

fog doesn't render on the off setting, I just said this.


Minimum is the same as off for shadows/darkness but at least it has fog and other effects I can use to make the game appear dark.
« Last Edit: February 25, 2016, 07:51:17 PM by Lord Tony® »