Reshade 3.0.3 works well though, why stay with 2?
MXAO v1.5.7 was only released for 2 although I did find a v3 version on pastebin, so now the only thing stopping me is the depth buffer not being available in multiplayer. Taking advantage of reshade now being open source, I'm now trying to build myself a version that allows the depth buffer in multiplayer, and maybe fix 3.0.6 from whatever is causing the issue.
The thread is now over a year old. I should get to finally updating the OP in a week maybe. MXAO, Better Shadow Control, and ReShade v3 were the graphics highlights of 2016 for me.
Anyways, there's now a MXAO 2.0 preliminary release available with a fancy pdf file included.