Author Topic: Space Engineers (Bug Fixing Period)  (Read 185595 times)

Ah, the old washed-in-colors white blocks. Good times.
Wait, that was like 5 weeks ago. You're retarted, AtlasBlue.

I liked the old texture. I could make really cool and nice looking texture-magic with it



R.I.P. the best textures ever

Keen made the old texture a downloadable mod on the workshop, if you still want to use it.

edit: My only issue with those textures are that it made armored blocks for interiors look ugly and i had to do some weird stuff with interior blocks. The newer textures work nicely for exterior and interior now.
« Last Edit: October 05, 2014, 06:37:52 PM by LoLBert »

The funny thing is, realistically, surfaces exposed to a vacuum constantly would not rust and look as used as that, the only areas that would have looked used are those around moving parts and where spacecraft land. Over time, the colored panels would be bleached white by the radiation of the sun.

The funny thing is, realistically, surfaces exposed to a vacuum constantly would not rust and look as used as that, the only areas that would have looked used are those around moving parts and where spacecraft land. Over time, the colored panels would be bleached white by the radiation of the sun.
Wouldn't that mean that panels would have to be replaced due to prolonged exposure to the sun, too?

The beauty of science-fiction is that there are so many possible solutions to all these problems that we currently can't even imagine; but we can get close, and close enough to create a sort of realism that's both believable and fantasy like.

With all the possibilities, I'd prefer some made up reasoning that creates the most aesthetically pleasing outcome; and for some people, that's rusted spaceships to have a more gritty industrial look, which is pretty cool.

We can now control individual turrets through remote control. Asteroids can be placed manually in creative mode now. And floating debris can be mined into scrap metal that can be refined into iron ingots. Also you gain scrap metal from drilling blocks.

Quote
Summary
Adding new asteroids in creative mode is now possible in Space Engineer. Players can select the asteroid type, materials and then place it into the world. Another new addition is the scrap metal items. When a component, either floating object or in block, is damaged, it is turned into scrap metal (the percentage of scrap metal is random). Scrap metal can be melted in the refineries to create iron ingots. Also, remote turret control has been added; players are now able to control turrets directly

https://www.youtube.com/watch?v=-bgKKgk6Ygg

Features
- adding new asteroids in creative mode (SHIFT+F10)
- scrap metal item (can be processed in refinery into iron)
- remote turret control

Fixes
- fixed hand animation during the block placement
- fixed issue with transparent asteroid
- fixed ore detector info persisting between sessions
- fixed wrongly scaled model of large reactor
- fixed G-screen automatically closing when another player died
- fixed ModAPI IMyInventory.TransferItemTo freezing the game
- fixed ModAPI CustomNameChanged crash
- fixed ModAPI ConfigDedicated.Load exception

edit: OH. and theres a 40% sale on steam up until October 13, along with a free weekend to play due to their anniversary.
« Last Edit: October 09, 2014, 01:56:43 PM by LoLBert »

REMOTE CONTROL TURRETS YEEES

I've been seeing videos of this pop up on my YT feed for awhile now and never really looked into them or the game itself, especially since there was no way my old PC could run it, so I'm glad to have an opportunity to try it

The game shows promise, but I'm not entirely sure I like it enough to buy it yet despite the relatively low price and high potential, there just doesn't seem like that much to do besides build stuff (which is fine but I'm really bad at it) and while I normally enjoy grinding for resources I'm just not feeling it with this game (I'm also not a fan of having a billion iron ingots and not much else, I'm meticulous about collecting any resources I see whether I need them or not)

I'm still going to play around with it some more while it's free and see if my views change, but right now my plan is to wait and see what the future holds

If you're going to buy it I'd go ahead and do it now. It's easily worth the 20$ price tag imo but you should get it on sale.

Someone should buy it for me so I can stop considering bugging people to buy it for me.

i just bought it

did i do good

1 year of SE? damn... I'm getting old

Ok I didn't adequately understand exactly how much iron I need to build things so scratch my remark about there being too much of it

If you're going to buy it I'd go ahead and do it now. It's easily worth the 20$ price tag imo but you should get it on sale.

I'll take the remaining 2 days to mull it over, I'm having a fair bit of fun right now but I'm not sure how long it'll last



I fell while building and died and now I can't access any of the things I built

Ragequit
« Last Edit: October 09, 2014, 10:12:05 PM by Regulith »

Ok I didn't adequately understand exactly how much iron I need to build things so scratch my remark about there being too much of it

I'll take the remaining 2 days to mull it over, I'm having a fair bit of fun right now but I'm not sure how long it'll last



I fell while building and died and now I can't access any of the things I built

Ragequit
lol

Buy it anyways.

i just bought it

did i do good

i would have suggested you tried it out first on the free weekend, but i honestly don't know how someone wouldn't like this game