Author Topic: 2015/12/23 - Blockland r1984  (Read 142819 times)




1984 Orwell
Haha, yes, because badspot's put up security cameras on every server. Haha.




oh stuff

I wonder why he went through all the trouble of creating that system and then didn't actually integrate it in the game.

i like how one of them is just a bunch of richard towers

Badspot if you read it:
- make forgetIN 64 bit version so we can load 1million bricks.
- fix runtime errors.

Just
Do
It

- make forgetIN 64 bit version so we can load 1million bricks.
you already can

you already can

Except it keeps crashing when it reaches slightly over 2.7gb ram.

you already can

no. it keep crashing, so its impossible to host...
- also badspot, idk who you are, but, sometimes, instead of caring more about dramas, talk to us, the players. come visit us.
We build awesome stuff because you made the game, so the minimum you can do is visiting people servers sometimes no? Thanks you...

do you even read this topic?
« Last Edit: February 17, 2016, 05:09:31 PM by Sylvanor »

disable some of the crap you don't use then, i doubt you'd ever see a 64-bit version

i'm sitting here testing just spawning random bricks in succession
~870MB @ 256k bricks

~870MB @ 256k bricks

Set the ghost limit to 1 million, and build all of them close together. You will end up with a message like this



and blockland sitting at around 2.7gb ram.

i use default bricks so disabling default bricks is hard no? the game prob wont crash with noting to plant
pls.

i use default bricks so disabling default bricks is hard no? the game prob wont crash with noting to plant
pls.
new update:
  • brick crashing errors are gone
  • bricks are removed



i guess being able to build until you crash is better than the 256k limit

i guess being able to build until you crash is better than the 256k limit

I admit.
Thing is... Many still get the issue, but under 256k :s