It found it too hard, that there are too much tutorials scattered around the forums, That are very good, But didn't get stickied. So i'll list all here:
Deathwishez made epic table :3
Blastdown put in alphabetical order.
Code snippets:
These are stickies in the code forum, but I'll just post them here too.
And just some general info that can be useful:
Joint names for weapons (Thanks to
Cyanian):
mountPoint- Where blocklander holds gun.
muzzlePoint- Where projectile comes out.
ejectPoint- Where the shell comes out.
Level Of Details: (Thanks to
TheKhoz)
Weapons/Tools: 0
Players: 100
Vehicle: multiple of 16 (Unconfirmed?)
Joint names for vehiclesFront left tire = hub0
Front right tire = hub1
Rear left tire = hub2
Rear right tire = hub3
Driver = mount0
Passengers = mount1 etc.
Image sizes:Thumbnails: 64x64
Print/Decal: 512x512
Template for Icons:
Installing Mission EditorTo run use the editor, run blockland.exe -mod editor
(Edit the shortcut and add "-mod editor" without quotes"
If you don't know what this means, you probably won't be able to figure out the editor anyway.
ORDownload Spaceguy's Mission Editor addonF10 = gui editor
F11 = mission editor
In the mission editor: Alt+Q = F8 and Alt+W = F7
Mountpoints for players and animations: (By The Russian and people who posted in his thread)List of Bone Names:
eye - First person Camera
mount0 - Right Hand
mount1 - Left Hand
mount2 - Body
mount3 - Right Foot
mount4 - Left Foot
mount5 - Head
mount6 - Visor
mount7 - Pants
List of Sequences:
am_activate1 - Activation
am_activate2 - Flailing arms
am_armattack - Attacking with the right hand
am_armreadyboth - Both arms out (Looks like /hug)
am_armreadyleft - Left arm out
am_armreadyright - Right arm out
am_back - moving backwards
am_crouch - crouching
am_crouchback - moving backwards while crouching
am_crouchrun - moving forwars while crouching
am_crouchside - Moving from side to side while crouching
am_death - Death Animation
am_fall - Falling Animation
am_headside - Freelook
am_headup - Used when model requires neck usage; tilts the head up
am_jump - Jumping Animation
am_land - When you hit the ground hard
am_leftrecoil - Moving the left hand up
am_look - Spins the torso on the X axis; used for pitch camera adjustment
am_plant - Planting a brick
am_root - Null Thread, there is no animation
am_rotCW - Turning clockwise
am_rotCCW - Turning counter clockwise
am_run - Running
am_shiftAway - Shifting the ghostbrick away from you
am_shiftDown - Shifting the ghostbrick downwards
am_shiftLeft - Shifting the ghostbrick to the left
am_shiftRight - Shifting the ghostbrick to the right
am_shiftTo - Shifting the ghostbrick towards you
am_shiftUp - Shifting the ghostbrick upwards
am_side - Moving from side to side
am_sit - Sitting
am_spearReady - Charging the spear
am_spearThrow - Throwing the spear
am_standJump - Jumping while standing still
am_talk - Talking animation
am_undo - Hitting Ctrl+Z (The shaking head thing)
am_walk - Walking Animation
am_wrench - Wrenching Animation
There's also info at the RTB Wiki, Check it out too!