Author Topic: ArmA 2 - Fairly Realistic Combat Simulator  (Read 38203 times)

Because all you play is boring ass domination ace servers omg

Because all you play is boring ass domination ace servers omg
No we just play on the good servers when you are not there.

Domination gets boring after awhile because the flyboys hog all the action by starfing most of the town and by the time infantry and armor get their most of the stuff is wiped out. Oh yeah and pub domination servers are not very organized.

I prefer insurgency and patrol ops servers mostly. I rarely join dom servers

I prefer insurgency and patrol ops servers mostly. I rarely join dom servers
DomiOA and Takistan Life are the best gamemodes.

DomiOA and Takistan Life are the best gamemodes.
Takistan life is like combining CityRPG with Cops & Robbers.
Massive DM stuff fest.

Takistan life is like combining CityRPG with Cops & Robbers.
Massive DM stuff fest.
It's only a massive DM stufffest when you play on the servers with 100 people. Heh...
One time i was OPFOR and a hacker spawned an M1 Abrams inside of the closed-in safe zone, so we had an Abrams tank but we couldn't do anything with it other than shoot because of the barriers. Then he spawned like 10 fighter jets and started using the to spawnkill BLUFOR, so everyone else joined in. Then he spawned a T90. things were fun...

It's only a massive DM stufffest when you play on the servers with 100 people. Heh...
One time i was OPFOR and a hacker spawned an M1 Abrams inside of the closed-in safe zone, so we had an Abrams tank but we couldn't do anything with it other than shoot because of the barriers. Then he spawned like 10 fighter jets and started using the to spawnkill BLUFOR, so everyone else joined in. Then he spawned a T90. things were fun...
When was this?


Anyone wanna try a short mission i just made?


I got Operation Arrowhead the other day and I'm loving it.

Also, how do you make units spawn once a certain trigger is activated? I'm trying to make it so that once a group arrives at a base, backup arrives.

Also, how do you make units spawn once a certain trigger is activated? I'm trying to make it so that once a group arrives at a base, backup arrives.

Code: [Select]
[getmarkerpos "backup", side player, "WEST", ["unitclassname", 5]] call BIS_fnc_spawnGroup
Put this in the onact. spot on a trigger, and make a marker on the map named "backup" and 5 soldiers that you choose by typing in the classname should be spawned as their own group at that marker.

Bump
https://dev-heaven.net/projects/insurgency/files
Best mission ever imo
Has a cool cas thingy too
It's still fun with just one person

finally a bump lol ive been gettings addons for this such as the greatest futuristic jet ever (http://www.youtube.com/watch?v=IQbO1fwyfNE) and i plan on installing santas sleigh tomorrow and maybe some other stuff

And insurgency is a very fun gamemode indeed


Also want to show this amazing mod coming out soon
http://www.youtube.com/watch?v=vklOq6KFQy4&list=FL7fLtbpTruInNhnkmxjyffQ&index=3&feature=plpp_video