Author Topic: Enter the Gungeon - Isaac meets Nuclear Throne  (Read 28077 times)

i suck at this game lol i cant get past level 2

RIP BONUS BOSS (LINKED B/C SPOILERS)

AND THEN I GOT KILLED BY THE TANK AGAIN GOD DAMN IT

this game looks supr spicy
i wish i didnt have to save $$$ for some console games
:^(

these hitboxes suck richard 75% of the time like I know there's a dodgeroll but can I touhou through this at least 50% of the time please

honestly I feel like the only two characters worth playing are Pilot and Marine, purely because of their passive abilities, cheaper shop prices and better weapon handling.
I kinda wish they made the characters more varied to help with certain styles of playing

Not that I have any idea on who would do what and how but this is just me bitching on a forum that the devs will never see anyway
The convict's passive is useless as stuff, it lasts like 3 seconds and health pickups barely drop or spawn in shops to even make it a viable tactic to take damage so you can kill a boss fast, they should make it last the entire room when you get hit or just replace it with something better, because right now there's no point in playing her when there are way better options avalaible
The hunter's passive should just attack enemies too, have it attack like once every second with the damage equal to the starter gun, because now he just rarely digs up consumables and does nothing else, they could also give her something like a bear trap active item, lay it down and something will step in and stun for 5 seconds and deal big damage

i just played this for the first time and had to do the tank with 1 hp left

i somehow did it
and then i died on the first chamber on the next level because i fell into a pit twice
i feel so stupid

I use Convict because I love her starting pistol

so I just got this game and it's forgeted my stuff, can't get past the first level :(

floor 1 no keys
floor 2 no keys
floor 3 no keys

so is the pilot the only viable character or am I just a homoloveual

i always had pretty much as many keys as i needed for the floor so i dunno

i can either rely on key rng or pilot 50 50 rng which is somehow more reliable

The convict's passive is useless as stuff, it lasts like 3 seconds and health pickups barely drop or spawn in shops to even make it a viable tactic to take damage so you can kill a boss fast, they should make it last the entire room when you get hit or just replace it with something better, because right now there's no point in playing her when there are way better options avalaible
The hunter's passive should just attack enemies too, have it attack like once every second with the damage equal to the starter gun, because now he just rarely digs up consumables and does nothing else, they could also give her something like a bear trap active item, lay it down and something will step in and stun for 5 seconds and deal big damage
convict is stuff, she needs something else completely
and I just went to floor four with the hunter, the dog literally didnt dig up anything at all
I feel like the pilot's lockpick shouldnt forget over a chest
and maybe the marine should replace his helmet every floor too

I feel like y'all motherforgeters are just bitchy.

the game is kinda coarse around the edges though

convict is stuff, she needs something else completely
and I just went to floor four with the hunter, the dog literally didnt dig up anything at all
I feel like the pilot's lockpick shouldnt forget over a chest
and maybe the marine should replace his helmet every floor too

Marine is in a pretty good spot, buying armour is a 2 in 1 deal as you take no hp damage and set off a blank, Supply drop is single use which is a shame though i thought it would just be on a very long cooldown but nope, as soon as i find a better active item i just use the supply drop and move on.