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Topics - Goth77

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91
Add-Ons / Chocobo
« on: March 04, 2015, 03:39:46 PM »
----------------------------

----------------------------
History
The Chocobo (pronounced chōke-ō-bō) is a flightless bird from the Final Fantasy series.
They are usually considered a peaceful avian creature...until you piss it off, that is.
Chocobo's can be fierce in battle and may help aide allies through deadly sandstorms
by providing transportation on their backs. They can run pretty fast, too.
Of course you should try to befriend it first, or it might just attack you.

Features
*-Custom Model, Animations, and Sound
*-Includes a WILD and TAME version
*-Includes a SMOOTH and FLAT shaded variation
*-Has a unique Skybox and Ground texture to go with it

Images


Wild Chocobo does not have a saddle, collar, or leather helm and cannot be mounted



Credits
Gothboy - Model, Animation and Scripts
ChocoboPah - Inspiration ;D

BETA TESTERS:
Robot1232
MeowItsMaddie
Hotremox
Roli

Info: Important
These are not bot holes for a very specific reason: People who join the server cannot see animations on bots, unless they have the add-on installed (as far as I know?)
For this reason, the Chocobo is a PLAYERTYPE which means you can apply it to any bot
using the changeDatablock event and players who join the server will see the animations as well. Players can also be the Chocobo, so it's a win-win.

Another thing, it's best to use the Tame-Chocobo with the horse or any regular mountable bot. If you use the default blockhead bot, the Chocobo will dismount you after 3 seconds

DOWNLOAD
Click Here to ride the SMOOTH SHADED Chocobo!

Click Here to ride the FLAT SHADED Chocobo!

Want the full Chocobo Experience? Get the Ground and Skybox!
Take me to the dunes!

92
Off Topic / A new life!
« on: January 24, 2015, 12:12:10 AM »
I have been offline recently, due to having a (sorta) unexpected child! Last Saturday we had a beautiful baby girl and we named her Miea. We were at the hospital until Monday evening, so I didn't get around to getting my computer from my PC shop until Tuesday afternoon. I just finally got new wifi adapter drivers, as I never installed them before (didn't need them, had ethernet). So yaaay, now we have internets.

Anyways, I say SORTA unexpected because my lady and I knew she might be pregnant and were taking precautions (ie: diet/exercise) However, we did not know how far along she was. We figured maybe 4 or 5 months along since she hardly showed a baby bump. But to our surprise, January 17th she went into labor!

I remember waking up that morning and Maddie told me she back pain, so I gave her a massage and she fell back to asleep. An hour later she awoke with the same pain, but this time more severe. At this point rubbing her back did not help, so we called her mother to take us to the ER. It went from there.

Miea had a natural birth. She actually came out upside down (which I am sure thats how God intended) but she is healthy and alert. Most babies come out of the womb crying but not Miea, she was just looking around, eyes wide open taking in the new surroundings. Maddie did not need a sea section or stitches, everything went very well.

Here are some pictures  :panda:

Just Born:


Me holding her before bedtime:


Wide Awake :)


I am very excited to be a new daddy, and can't wait for the adventures ahead raising my little girl. Having a kid can take up a lot of time from modding and such, and I know it's not easy being a parent, but I think I will be a pretty kick-ass Dad :)

Gothboy is now a Gothdad!  :cookieMonster:

93
Off Topic / Favorite Operating System?
« on: January 09, 2015, 04:57:00 AM »
Title says it. I have only chose "major" operating systems for the poll. If your OS isn't listed, select OTHER, and post the OS name, preferably with pics.

Personally, I grew up using Windows 9x/Me, 2000, and XP. But I always liked Windows 7. Until recently, that is. I got fed up with Windows 7 deleting my search index and various other bugs. I decided to go ahead and try Vista, and it runs super fast compared to 7. My graphics quality is even better than ever now, and since I chose the business edition, I can host an FTP servers.

I know everyone hates Vista. But I actually like it better than 7. I am using SP2 btw. It performs so much faster than it did when I had 7. I also have DreamScene so I can have animated backgrounds. This guy here was correct:
http://variableghz.com/2012/01/why-windows-vista-sp1-is-better-than-windows-7/
with the only real downside being no aeroSnap. Instead im using a 3rd party aeroSnap

So, whats your favourite OS?

94
Suggestions & Requests / Event Request - onPlayerDeath
« on: December 19, 2014, 05:45:23 PM »
Technically it's only a function request. If someone can write up the function, I can package it into an event, but if you wanna jog the extra mile, go for it.

WHAT IT DOES:
Simple. It calls a function when the player dies. I know there are the "minigame events" but they are buggy and don't work well at all.
[onPlayerDeath] > [VictimClient] > [BottomPrint] > [You Have Died]

The old minigame events use KillerPlayer/KillerClient for the Killer, and Client/Player for the Victim Client/Player. I want it so that the Client/Player is the Killer and the Victim is called as the "Victim Client/Victim Player" I would prefer if this function worked both in and out of minigames, and I didn't have to enable "Use all Players Bricks".

The old minigame events has "onMinigameDeath " and "onMiniGameKill"
onMinigameDeath works only when dying from Self Delete, falling, and other "natural" dying conditions. onMiniGameKill works only when death occurs via murder.

It seems more efficient to make the input more simple.
onPlayerDeath : Called when the player dies; Under any circumstance. (murder or natural death)
------------------------------------------------------------------------------------------------

Could somebody please make this? I don't know why this isn't a default event already but I assume their are reasons for it (some type of stupid abuse?)
I am in desperate need of this event to make a working freekill jail system via events.

If someone could please do this I would greatly appreciate it!

95
Add-Ons / ---
« on: December 04, 2014, 10:38:54 AM »

96
Off Topic / Still doing avatars
« on: December 01, 2014, 07:46:34 AM »
I remember a year or so back when I took avatar suggestions. If I didn't have multiple things going on in my life at that point (which I am sure many people experience) I would have been able to make more avatars than I originally intended. Once again I am open to making forum avatars. I could not edit the old topic, otherwise I would have. If you didn't bother to click the link (images broken anyways), here are older example pics:

Dante Slash


For user Captain Zee


Goth chainsaw GIF


Shoot self


Alchemy Bottle


Jelly Wiggle


BL: Spin


Quote from: Kid Plasma a couple years back
It's been days.
Quote from: Kade a couple years back
He's busy being a douche

Sometimes people have a life outside of the internet.

Im willing to do about any avatar as long as it doesn't have a super long animation with a high ass frame count like 200 or something.

97
Off Topic / How many chemicals do you consume in a day?
« on: November 14, 2014, 03:10:50 AM »
Currently I am consuming:
Quote from: Ingredients
Carbonated Water, High Fructose Corn Syrup, Citric Acid, Sodium Benzoate, Modified Food Starch, Natural Flavors, Caffine, Ester Gum, Yellow 6, and Red 40
AND
Quote from: More Ingredients
Breaded Chicken Patties (Chicken, Water, Breader [Wheat Flour, Salt, Dextrose, Spice Soybean Oil, Whey, Colored with Oleoresin Paprika], Textured Soy Protein Concentrate, Batter [Wheat Flour, Rice Flour, Salt, Spices], Soy Protein Isolate, Chicken Skin, Salt, Flavoring, Autolyzed Yeast Extract, Sodium Tripolyphosphate, Spice, Fried in Vegetable Oil with BHT), Macaroni and Cheese Sauce (Cooked Macaroni [Water, Durum Semolina {Enriched with: Niacin, Ferrous Sulfate, Thiamine Mononitrate, Riboflavin, Folic Acid}, Egg Whites], Water, Club Cheddar Cheese [Pasteurized Cultured Milk, Salt, Enzymes, Annatto Coloring], Sweet Whey, Modified Food Starch, Wheat Flour, Soybean Oil Whey Protein Concentrate, Cheese Flavor [Dehydrated Blend of Whey, Granular and Blue Cheese {Pasteurized Milk, Culture, Salt, Enzymes}, Sunflower Oil, Maltodextrin, Salt, Sodium Phosphate, Citric Acid, Lactic Acid], Butter, Salt, Disodium Phosphate, Acetic Acid Esters of Mono- and Diglycerides, Maltodextrin, Citric Acid, Beta Carotene Blend [Corn Oil, Beta Carotene]), Sugar, Water, Wheat Flour, Vegetable Oil, Contains 2% or Less of: Cocoa Powder, Dry Whole Eggs, Dried Whey, Modified Food Starch, Vanilla Flavor (Water, Ethyl Alcohol, Corn Syrup, Polysorbate 80, Caramel Color), Cellulose, Sodium Bicarbonate.

Im drinking a sunkist and eating a banquet chicken finger TV dinner.
How nice.

98
Add-Ons / Weapon: Cash Bag v.2 - 20% More Cash!
« on: November 10, 2014, 08:33:26 PM »
~CA$H BAG~
V.2
$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
What is the cash bag? Its a big o' bag of cash thats what it is!!
Go ahead stranger, don't be afraid, this here can be your cash
Take it with you! In hand, or on your back if your on-the go
 $$$(if ya know what I mean)$$$

$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
Features
Steal it - Players drop the cash bag when they die!
Pass it - Popo on ya? Toss that cashbag to a buddy!
Fight with it - Beat up players with that heavy bag o' cash!
*Includes Money Emitter to make you feel rich*
$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$

$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
Special Thanks:
ChocoboPah - Help with the cash bag dropping upon death
$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
Events:
You can use VCE for this and another event called "ifItemInHand or ifItemInSlot"
Downloads Here and Here
The events are basic:
Code: [Select]
onPlayerTouch > self > ifItemInHandSlot > <item>
onVariableTrue > client > bottom print > You returned the cash!
onVariableTrue > player > removeItem > cashBag
onVariableTrue > player > incScore > 2
onVariableTrue > player > changeDataBlock > <playertype default> (removes from backslot)
You will also need the removeItem event for this found Here

DOWNLOAD:
GIMME THE DOUGH
$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$

99
Drama / GRTB : Return To Blockland - Update 2.5
« on: November 10, 2014, 06:08:02 AM »

--------------------------------
Fed up with broken remakes, I set out to make an RTB that works for me.
Not just for myself, but for fellow blocklanders as well.

--------------------------------
Features:
Completely new overlay UI - Custom Art and Sounds with a new Infomaniac
IRC Chat - Much like RTB 3.5 - Redesigned to display avatar
Friend List- Based off IRC notify. Know when your friends are online!
Mod Manager - Manage your add-ons! With new UI and buttons
Mod Groups - With more efficient saving and loading
Server Control - Uses RTB 4 add-on prefs
Manual - Read more about GRTB here!
--------------------------------
Credits:

Special Thanks
Port: For Trans RTB
Greek2Me: For "Slim RTB"
-Both of these helped alot.
Thanks guys
--------------------------------
More Info:
It's important to note that GRTB uses no authentication.
This is meant to be a hands-down RTB, with the main things you need.
There are no downloading of add-ons in-game.
--------------------------------
What You Get:
A small, but powerful RTB-3.5/4-like experience that keeps it simple.
Quote
File size Compared to other RTB variations:
------------------------------------------------------
GRTB - 1.17 MB
GreekRTB - 1.25 MB
DaProg's RTB - 1.35 MB
Transitional RTB - 1.78 MB
--------------------------------
Known "Bugs":
-When switching resolutions with the GRTB overlay open
(!NOT A GOOD IDEA ANYWAYS!)
the overlay buttons disappear. Restarting Blockland fixes this.

-Sometimes a friend may appear offline even when online. This may happen
if they are kicked, or leave and re-join chat within a short amount of time.
Solution: Delete and re-add the friend.

Please report any bugs you may otherwise encounter.

--------------------------------
Pix4Clix:



MOD VIDEOS:
https://www.youtube.com/watch?v=Liy-LzhCFcU
Thanks to Mr.Queeba for this

NOTE:
Please use /hooks/serverControl.cs if you make an add-on with RTB prefs!
This was in RTB 4 and yet people still use RTBR_ServerControl_Hook.cs
Please don't do this! It may break your prefs!

--------------------------------
DOWNLOAD:

MEDIAFIRE - v.2.5
-

100
Add-Ons / Colorset_Baddass {REVISED}
« on: September 16, 2014, 08:47:51 AM »
Gothboy77's

------------------------------------
As many of you know, the shutdown of RTB forced some mod makers to re-upload
many of their add-ons to other hosting sites. Whilst preparing to re-upload my colorset,
I decided to make a new one. This time, more "baddass" than the last.

Baddass ColorSet RTB Original
---------------------------------------

---------------------------------------

Baddass ColorSet {REVISED}


 DOWNLOAD
------------------------------------
RTB Original  

------------------------------------
{REVISED}



101
Modification Help / Mounting Images on Selection
« on: August 30, 2014, 11:15:07 PM »
Code: [Select]
registerOutputEvent(Bot, setPetType, "datablock ShapeBaseImageData", 1);


function Player::setPetType(%player,%image,%data)
{
%player.setDataBlock("HorseArmor");
%player.hidenode(head);
%player.hidenode(body);
clearAllPlayerNodes(%player);
%player.mountimage(BeagleImage, 1);
}

//Model Support
datablock ShapeBaseImageData(BeagleImage)
{
shapeFile = "./Models/DogBeagle.dts";
emap = false;
mountPoint = $BackSlot;
offset = "0 0 -0.35";
eyeOffset = "-1 -1 -1";
rotation = "0 0 0 0";
className = "ItemImage";
uiName = "Dog - Beagle";
};

datablock ShapeBaseImageData(HuskyImage)
{
shapeFile = "./Models/DogHusky.dts";
emap = false;
mountPoint = $BackSlot;
offset = "0 0 -0.35";
eyeOffset = "-1 -1 -1";
rotation = "0 0 0 0";
className = "ItemImage";
uiName = "Dog - Husky";
};

I am making an event that mounts images to the bot player model. I am having trouble because the event only allows me to mount the image I specify in the code, instead of the selection in the event menu(ShapeBaseImageData)

%player.mountimage(ImageSelectionHere, 1); <

How would I go about mounting the image selected from the wrench menu?
This way I could mount different images to the bot selected through events instead of just one

Any help is greatly appreciated!!

102
Faces, Decals, Prints / RPG Face Pack
« on: August 11, 2014, 07:04:59 PM »

RPG BASIC FACES
----------------------------------------------------------------------------------------------
Tired of not having enough "default style" faces? This pack adds a few faces, great for any basic RPG
-----------------------------
~Includes:
-YoungAdult1
-YoungAdult2
-BlondeGirl
-BrunetteGirl
-OldWoman
-smileyGinger
-Vampire1
-Witch
-PsychoFace(Zombie?)
-----------------------------
Download: Click Here
-----------------------------
I'm not sure if I want to add more or make an extended pack as I don't have very many good ideas at this time. If you have any suggestions, feel free to give me some ideas :D

103
Help / [REQUEST] Save Player Avatar Event
« on: March 21, 2014, 06:20:49 AM »
Basically just an event that saves the players current avatar. That way when they die and respawn, they keep the clothes they "purchased" instead of the default minigame clothes.

Also if someone could make a disable bot damage event, that'd be great too.

Any help is appreciated. Thanks :D

P.S. If your wondering, this is for RPG purposes. I don't want town bots to be killed and I would prefer if people didn't lose their hard earned clothes when they die

~Gothboy

104
Help / Can't join specific servers?
« on: January 15, 2014, 01:25:35 AM »
For some reason (and this just started happening today) I can't join Knife TDM and I can't join Murder Mystery. I do not know why.

This is what happens when I join Sactus Rem's Knife TDM:


This is what happens when I join Super Murder Mystery:


What the heck is going on??!?!

105
Help / Blockland Problems?
« on: December 17, 2013, 06:11:26 PM »
Since the newest update, several things have went wrong with my Blockland.

1. Cannot Host: I was able to host before? I have port forwarded.

2. Cannot open Console using ~ : For some reason I can't even open my console

3. Cannot use quotation marks : The '/" key does not type in-game. I press it and it's as if the button doesn't work

Any help resolving these issues would be greatly appreciated. Thanks

~Gothboy

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