Author Topic: [RESOURCE] Big List of tutorials.  (Read 93590 times)

It found it too hard, that there are too much tutorials scattered around the forums, That are very good, But didn't get stickied. So i'll list all here:
Deathwishez made epic table :3
Blastdown put in alphabetical order.

Adding hands to guns with blender (Might be confusing)  by   FOX TAIL
Adding two hands to a model with milkshapebyNEkram
Animating your model in blenderbyThe Corporation
Animating your model in milkshapebyAzerath
BLB ReferencebySpace Guy
Blender Help ThreadbyDemian
Blockhead parts for rendering (Fixed download)byTheKhoz
Creating CI's for any weaponbyShocked
Creating content for JVS with MilkshapebyBlastdown
Creating Item IconsbyVerticalHorizon
Creating a weapon for BlocklandbyAzerath
Converting musicbyE_net4
Default Weapon, Vehicle, Tool & Player ModelsbyAwdax
Event TutorialbyDeathwishez
Exporting model for blockland with blenderbyDemian
Flatshading Models in MilkshapebyTrader
How to make hex codesbyLeetZero
How to make item icons in The GIMPbyAGlass0fMilk
How to package decalsbyWedge
Ironsights; How to addbyExtrude
KINEX's Scripting TutorialsbyKINEX
Nasoa's Guide to Mapping TechniquesbyNasoa
Making addons with BlenderbyDarkStar
Making a colorsetbytoasty bread 4
Making A GUI - OutdatedbyAGlass0fMilk
Making A GUI - Updatedbyjes00
Making MapsbySquarehead
Making Music, trimming, looping and convertingbyXerces
Making Special EffectsbyMuffinmix
Mapping TutorialbyWesley Williams
Playertypes in Milkshape 3Dbycciamlazy
Smoothshading and smoothgroups in BlenderbyDemian
Text editorsbyFFSO
Torque Scripting TutorialbyThe Corporation
Using map editorbyGoz3rr
Vehicle with Wings3dbyalex dude

Code snippets:

Reading/Writing/Creating filesby   FFSO

These are stickies in the code forum, but I'll just post them here too.

Efficiency in Blenderby   Heedicalking
Event System - Register Inputs/Outputs  bySpace Guy
Package/Parent Syntax TutorialbyTrader



And just some general info that can be useful:

Joint names for weapons (Thanks to Cyanian):
mountPoint- Where blocklander holds gun.
muzzlePoint- Where projectile comes out.
ejectPoint- Where the shell comes out.

Level Of Details: (Thanks to TheKhoz)
Weapons/Tools: 0
Players: 100
Vehicle: multiple of 16 (Unconfirmed?)

Joint names for vehicles
Front left tire = hub0
Front right tire = hub1
Rear left tire = hub2
Rear right tire = hub3
Driver = mount0
Passengers = mount1 etc.

Image sizes:
Thumbnails: 64x64
Print/Decal: 512x512

Template for Icons:


Installing Mission Editor
To run use the editor, run blockland.exe -mod editor
(Edit the shortcut and add "-mod editor" without quotes"
If you don't know what this means, you probably won't be able to figure out the editor anyway.
OR
Download Spaceguy's Mission Editor addon

F10 = gui editor
F11 = mission editor

In the mission editor: Alt+Q = F8 and Alt+W = F7

Mountpoints for players and animations: (By The Russian and people who posted in his thread)
List of Bone Names:

eye - First person Camera

mount0 - Right Hand
mount1 - Left Hand
mount2 - Body
mount3 - Right Foot
mount4 - Left Foot
mount5 - Head
mount6 - Visor
mount7 - Pants

List of Sequences:

am_activate1 - Activation
am_activate2 - Flailing arms
am_armattack - Attacking with the right hand
am_armreadyboth - Both arms out (Looks like /hug)
am_armreadyleft - Left arm out
am_armreadyright - Right arm out
am_back - moving backwards
am_crouch - crouching
am_crouchback - moving backwards while crouching
am_crouchrun - moving forwars while crouching
am_crouchside - Moving from side to side while crouching
am_death - Death Animation
am_fall - Falling Animation
am_headside - Freelook
am_headup - Used when model requires neck usage; tilts the head up
am_jump - Jumping Animation
am_land - When you hit the ground hard
am_leftrecoil - Moving the left hand up
am_look - Spins the torso on the X axis; used for pitch camera adjustment
am_plant - Planting a brick
am_root - Null Thread, there is no animation
am_rotCW - Turning clockwise
am_rotCCW - Turning counter clockwise
am_run - Running
am_shiftAway - Shifting the ghostbrick away from you
am_shiftDown - Shifting the ghostbrick downwards
am_shiftLeft - Shifting the ghostbrick to the left
am_shiftRight - Shifting the ghostbrick to the right
am_shiftTo - Shifting the ghostbrick towards you
am_shiftUp - Shifting the ghostbrick upwards
am_side - Moving from side to side
am_sit - Sitting
am_spearReady - Charging the spear
am_spearThrow - Throwing the spear
am_standJump - Jumping while standing still
am_talk - Talking animation
am_undo - Hitting Ctrl+Z (The shaking head thing)
am_walk - Walking Animation
am_wrench - Wrenching Animation


There's also info at the RTB Wiki, Check it out too!
« Last Edit: October 28, 2015, 11:03:41 AM by Badspot »

Very good! This should be stickied.


*claps*


Thanks, I'll add some more later.






Nice, I was looking for a mission editor tutorial so I wouldn't have to figure it out myself.  Also, the picture you posted is a template for item icons, not CI right?  CI is the kill image.

Hey, thanks for giving me credit. Anywho, this really helpful. It should be stickied.


Nice, I was looking for a mission editor tutorial so I wouldn't have to figure it out myself.  Also, the picture you posted is a template for item icons, not CI right?  CI is the kill image.
Oops, Its the normal icon yea :P

Nice, I was looking for a mission editor tutorial so I wouldn't have to figure it out myself.

Added one.


I vote for sticky.

Btw, the "W" in my name is lower case.